While we teased this news back in April when the plans were announced, Frostpunk: Console Edition is set for an October 11th release date. 11 bit studios is working with Merge Games on this one and that date on the 11th is specific to digital downloads. Physical copies are coming a week later on the 18th in Europe and 22nd in North America. The game is coming for both PS4 and Xbox one and while the digital copy is coming in at $30 the physical's suggester retail price is actually $35.
From the press release: "Frostpunk, a grim society-simulator and city-builder in which players struggle against the frozen post-apocalyptic landscape as the ruler of the last city on Earth, garnered high praise among PC-users. Now players can experience the unique gameplay, make thoughtful decisions, and follow a powerful narrative on Xbox One and PlayStation 4 this fall."
“From day one we knew we wanted to bring Frostpunk to consoles. At the same time, we didn't want it to be just a port. We wanted Frostpunk to feel like a native console experience, so we redesigned pretty much every game element to work intuitively with a gamepad. Among the new, console-specific UI changes we have an express menu for quick access to most common building actions, easy to use choice-wheels, top-down view for precise building placement, upscaled icons, and much more. We truly believe it will become a new benchmark for the genre on Xbox One and PlayStation 4,” says Frostpunk Senior Lead Designer, Jakub Stokalski.
It's the last bit that has me most excited. I've played some very good PC-to-console ports this year (hello Stellaris) and some very bad ones (goodbye They Are Billions). I feel like it's becoming this theme of my 2019 so I am very interested to see how the teams are going to make good on the promise to make this port "feel like a native experience."