If you've got $40 and enjoy classic horror, then you'd better brace yourself; Friday the 13th: The Game finally has its release date, and it's in just over a month.
Gun Media and IllFonic announced today that the game will launch as a digital download for Xbox One, PS4, and Steam. However, it will launch with multiplayer-only gameplay, which means that the anticipated singleplayer will come along at a later date.
Still, though. The 1v7 twist on the story (or stories) of Jason Voorhees will allow players to play either the hunter or the hunted on three maps (Camp Crystal Lake, Higgins Haven, and Packanack Lodge), which means that the devs are definitely giving us enough to tide us over until they release more content. As either Jason or one of the seven counselors, you're pitted against the other asymmetrical team in an effort to get out with your lives (regardless of whether you're taking them or retaining them).
Friday the 13th: The Game launches on May 26.
EVE Online players are being handed real satellite data from the University of Geneva in order to search for undiscovered exoplanets. Grand Theft Auto V is training the driverless cars your children will be riding in. And Gina Rodriguez (Jane the Virgin) has already got the long coat and fedora—and will be the lead voice actor in an animated 20-episode Netflix season of Where in the World is Carmen Sandiego.
What are you playing?
Patrick Aloia, Staff Writer, @PatchesAloha
I have been playing Narcosis. What a bizarre, cool game. It really sucks you into its world. It's necessarily interactive, which is nice, even if it doesn't quite have the "Pop!" of a traditional horror game. It feels mature, but not over serious. I'm still trying to figure out what about it I'm not crazy about—I've yet to put my finger on it.
Russell Archey, Staff Writer, @NeoScyther
I'll be spending my time this weekend playing some NES games...on Steam. I recently received the opportunity to review the Steam version of The Disney Afternoon Collection and I plan on flying through all six games this weekend. Given my experience with the games in this collection, Rescue Rangers 1 and 2, Ducktales 1 and 2, Talespin, and Darkwing Duck, this should be a fairly easy review for me, though I am looking forward to checking out the extras. Beyond that, I'll probably get some more time in with The Binding of Isaac: Afterbirth+ as I still haven't completed a run of any sorts. Yeah, I kind of suck at the game, but still enjoy it.
Sean Colleli, Staff Writer, @scolleli
I'm fairly disheartened by current events, in gaming and in general, so, like a typical millennial, I'll be retreating into nostalgia to spend some quality time with my Retro Freak. First up is Super Metroid, of course, but I might also try to finish out a Sunset Riders run and replay Castelvania: Aria of Sorrow. It's not terribly dignified but it's a step up from building a blanket fort and bingeing on Lucky Charms, a coping mechanism some of my contemporaries are fond of. Then again my fiance will probably be eager to jump back into The Legend of Zelda: Breath of the Wild, so I might make more progress on that, depending on how often she shares the Switch with me.
Chapel Collins, Staff Writer, @ChapelCollins
I've finally gotten the enormous Heroes Unleashed mod working on Ghost Recon, and I genuinely think that this version of it is one of the best tactical shooters ever made. Every single action or inaction has so much thought and significance behind it. Aside from that, I'll be playing Far Cry 3. I forgot how good this game is. Jason's descent into madness is such an intriguing variation on the stereotypical Hero's Journey. Besides, it's still just so fun to play.
Kinsey Danzis, Staff Writer, email@example.com
It's the Astroneer pre-alpha for me. I grabbed it as part of the Xbox Spring Sale, as promised, and I've logged over 14 hours in two days—which, granted, is not something I have the time to be doing right now, but that's a problem for Future Kinsey. My girlfriend and I have been exploring the game together, checking out all its niches and sculpting vaguely obscene statues with the terraforming feature. Excluding the glitches to be expected with pre-alpha (read: glitching through the ground and freefalling upward), it's a great game. There's nothing more relaxing than calm terraforming, exploring, and base expanding—until, that is, you come back to base to see that your girlfriend has ruined your truck for which you spent ages gathering resources. No matter; I'll get back to her in Overwatch or GTA V eventually, if the latter ever finishes downloading.
Charles Husemann, Editor-in-Chief, @chusemann
Not a lot of gaming for me this weekend as my wife, my sister, and I will be doing the Dark Side Challenge at Disney World. We'll be getting up early on Saturday to run a 10K through the park and then get up even earlier on Sunday to run a half marathon. I'll be getting some Fallout Shelter time in on the plane ride down, but that will probably be all the gaming I get.
Randy Kalista, Staff Writer, @randykalista
That was a heckuva Q1 2017, wasn't it? My Thimbleweed Park review is overdue, so that's what I'm feverishly pointing and clicking my way through. That is, when I'm not dropping in and out of my LEGO City Undercover review with my seven-year-old on player two. That is, when I'm not itching to Planescape my way through the rest of Torment: Tides of Numenera. That is, when I'm not figuring out what it means to be something in Everything. That is, when I'm not rolling with my rough Ryders in Mass Effect: Andromeda. That is, when I'm not feeling MMO-nostalgic and looking into this Skyforge thing. That is, when I'm not teaching my daughter how to wall-jump like a Ninja Gaiden in Mario Run. But let's face it: none of that's happening until they pry the HOTAS out of my Elite Dangerous fingers.
Rob Larkin, Staff Writer, @Rob_GN
Just got back from nearly a week in Devon and Cornwall on my scone-stravaganza. Managed to pack in five gluten-free cream teas in five days and scores of fresh seafood and other odds and ends. This weekend is back to gaming as I'm not sure I want to look at food again for a while. I was looking for some commitment-free fun just before leaving and actually started up Far Cry Primal, which had been sitting in my digital vault since I got it for under a tenner back around Christmas. I might go back to it this weekend as it delivers just what I'm looking for: a decent bit of fun but not something I'll be so immersed in I can't tear myself away from. I'll also continue on with a game or two of The Last of Us multiplayer and maybe jump in a Destiny raid if my clan has anything going on.
Nicholas Leon, Staff Writer, firstname.lastname@example.org
I would really like to finish my playthrough of Jedi Knight: Jedi Academy. I can't decide whether I want to go dark or light yet, as the dark side gets considerably harder towards the end of the game. But the thing is, it's just so fun. Other than that, I'll be continuing my playthrough of Dragon Quest VIII. I actually like the grind now, albeit just a little bit more. There's also Half-Life: The Lost Coast that I started a few weeks ago and then never played again. As a plus, the next few weeks will see me eagerly waiting to see my PS4 at home. I can't wait to explore a system that I've never tried out before in my own home, and I am really excited for the new experiences that await me there.
Matt Mirkovich, Staff Writer, @Stillmywords
I'm still working on that second playthrough of NieR: Automata, which has also split off into a desire to play Bayonetta again, so I picked that up for PC. But I'm playing so much Persona 5 it's hard to enjoy anything else. I'm past the vaunted 7/7 date that players aren't supposed to stream. I mean, I get it, but c'mon Atlus (Japan), there's nothing too crazy being revealed there. Hopefully I'll finish that game up soon, but given that I'm only 40 hours in and in the middle of July, I think I still have a long ways to go, but to this point I've been enjoying every second of it.
We've gone to the future, but we're going back to the past in the next Call of Duty game. Call of Duty: WWII is coming this year and it's being developed by Sledgehammer Games. As the name implies, the period for which it will take place is going back to where it all started.
April 26th will be the world wide premier of the game, but for now here's a look at what I am guessing will be what the cover of the game will be. Then again, it could just be a teaser image to get people hyped for the trailer.
What's old is new again I presume. Other IPs are going back to past periods and Call of Duty is the next one in line to do so as well.
Ancestors: The Humankind Odyssey is the first game from Panache Digital Games. While this is Panache's first time up to bat, you may recognize its co-founder, Patrice Desilets, as the creative vision behind Assassin's Creed, Assassin's Creed II, and Assassin's Creed: Brotherhood—not to mention Prince of Persia: The Sands of Time.
Ancestors (which I will try to not refer to as Ancestors Creed now) is an episodic third-person action-adventure survival game, probably "survival game" in the truest sense of the word, since it takes you back 10 million years. To Africa. This is before man invented agriculture. Before the first human tools. Before any missing link. Ancestors takes Darwin's naturalist time machine back to the evolution and story of our species. You want a prequel? You want an origin story? Well, guess what.
This video's pre-alpha footage (of pre-alpha homo sapiens, ha!) has got condors, saber-toothed cats, crocodiles, warthogs, elephants, and apes. These are creatures that string a visual, if not biological, thread from Earth's dinosaur days to its contemporary zoos. This is where Darwin's Theory of Evolution by Natural Selection takes us. And at the end of the video, when you see that ape go from crouching to standing up straight, you can't help but think Ancestors is going to take us on a pretty wild ride. Eat your heart out, Far Cry Primal. Not a ton to see, gameplay-wise, but we could be spending as much time in the trees as on the ground. Verticality will be a big point, I'm sure. And with Ancestors being episodic, I can't help but wonder if we're going to travel millions of years between episodes, so that perhaps (?) each episode tackles each step of that classic side view of man's evolution. You know, the one where each silhouette is crouched over less and less until you see a man standing upright at the end?
Ancestors: The Humankind Odyssey is still crawling out of its primordial state, and there's no info yet on release dates or which platforms it's coming to.
There are a few villains in the DC universe where those who fight against each other will put their differences aside because they are deemed the bigger threat. Darkseid is one, who will be available as a pre-order bonus for Injustice 2. The other is Braniac and in this fifth Shattered Alliances trailer for Injustice 2, you can see a hint at what will bring two of DC's biggests heroes together, albeit briefly most likely.
Braniac has long been one of the biggest villains of Superman. He's also one of the most powerful villains in the DC universe who only cares for himself and the collection of data while destroying anything in his way. The game has him in his classic green form with mechanical tentacles to aid him when he fights.
Injustice 2 will be out for the Xbox One and PlayStation 4 on May 16th.
Lionsgate and Big Star Games have announced May 18th as the launch date for Reservoir Dogs: Bloody Days. Based off the Tarantino cult classic that was almost entirely preoccupied with the preceding events and aftermath of the main heist, the game appears to be focusing on the heist itself (or series of heists), utilizing a Time Rewind system to strategically walk through the details of the caper. Featuring top-down strategy and gunplay over the film's intense character interactions and wordplay, I'm not so sure there is much in the game that really relates to the film other than sharing a name looking good in a black suit, but that's not to say the game can't or won't stand on it's own two legs.
Reservoir Dogs: Bloody Days will debut for PC on Steam.
Continuum, the 2nd DLC for Call of Duty: infinite Warfare is now available, but only for the PS4. The DLC will eventually be released for Xbox One and PC, but as is standard with these types of timed exclusives, it will be about a month before that day comes. The DLC brings 4 new multiplayer maps, including a reimagining of the popular Modern Warfare 2 map, Rust. It also adds a new chapter to the co-op zombies experiences, introducing Pam Grier's character to that mode's 70's storyline.
Continuum is available as standalone DLC for a suggested retail price of $15 or is part of the $49.99 Season Pass. The full press release is after the multiplayer trailer.
As a software developer sometimes I find these things more interesting than most, but Horizon Zero Dawn was recently featured in a documentary by a Dutch TV station. Posted on YouTube, this video gives an interesting look at the development cycle that brought the game to life. Unlike many behind the scenes/making of docs that are geared just to a gaming public, this one is done through the lens of reaching out to the general public and takes an appropriate tone. The documentary crew were given tremendous access and followed the developers through events like PSX 2015 to produce the show. The program originally aired on Dutch TV and while it is narrated in English some of the interviews are in Dutch (did you know Guerrilla games is a Dutch studio? Now you do.). Best to watch with subtitles on...
Wargaming has released French cruisers to the massive fleets of World of Warships. With huge warships, superbly designed levels, and wicked environments, commanding a massive war fleet has never felt so good. A myriad of tech trees and upgrades will tilt the balance of battles to come. New ships of the line include La Galissonnière class, a heavily armored and torpedo-proof warship; Émile Bertinone class cruisers are some of the fastest in the game; and the long-serving and reliable Bougainville class will bring balance to the fleets. The French cruisers are geared towards eliminating destroyers and ravaging exposed enemy flanks. Big ships, big guns, and big battles.
Chuck and I are big fans of the Rick and Morty show so it was great to hear the makers of Job Simulator was going to make a Rick and Morty game. Well, today's the day as for those who own a HTC Vive or an Oculus Rift, Rick and Morty: Virtual Rick-ality is now available.
The game runs $30 and should give you a few hours of enjoyment from what I've read. I can't wait to check this out and be immersed in the world of Rick and Morty. I hope I don't Cronenberg the virtual world when I play it. Or do I?