Open-world RPG My Time at Sandrock will launch September 26th for Nintendo Switch, PlayStation 5, Xbox Series X|S, Xbox One, Bilibili, WeGame, and will also go 1.0 on PC. A PlayStation 4 version will be delayed, coming sometime after the other platforms. My Time at Sandrock is a sequel to 2019’s slice-of-life sandbox game My Time at Portia, only it ups the ante in a big way, adding deeper RPG mechanics, quests, combat, and more.
Players become the new Builder in Sandrock, a western desert locale where technology once thrived. As the Builder, you will complete quests, gather resources to build machines and structures, forge relationships with the townsfolk, cultivate a garden, and defend Sandrock from monsters in third-person combat. Also coming alongside the 1.0 release is a co-operative multiplayer mode.
My Time at Sandrock is trying to be a lot of things all at once, which is a bold strategy, but the latest trailer certainly looks promising. Check it out below, or check out our hands-on preview of the game from last year right here.
Update: Developer Pathea Games has provided additional information regarding the PS4 version and multiplayer functionality on their Twitter. The PS4 version may be ready on September 26th - they will provide confirmation at the end of this month. On the multiplayer front, console functionality will not be available until approximately three months after launch.
A quick update on Kudzu, the new Gameboy action adventure game from developer Pie for Breakfast and publisher Mega Cat Studios. After launching it's Kickstarter on May 25, Kudzu reached it's goal of $15,000 in just over 12 hours. As of this writing, Kudzu has been funded to the tune of $30,000, which has been enough to unlock a new fishing minigame to be included in the title.
For those that missed last week's article, Kudzu is a non-linear adventure game (think Zelda) in which an apprentice gardener named Max takes up the quest to rescue his mentor Zoen from being kidnapped by the titular invasive species. The game promises a number of different tools, levels, and bosses - all delivered in that magical Gameboy style.
There are still some Kickstarter slots left for those that are interested, and yes, Mega Cat Studios is printing up real Gameboy carts with the game on them. A super cool demo for Kudzu is also available on itch.io, which can be played right in your browser.
The latest game in the media universe that ain't afraid of no ghost is coming to the Meta Quest lineup as well as Playstation. Ghostbusters: Rise of the Ghost Lord is a virtual reality game that will be playable on the Meta Quest 2, Meta Quest Pro, Meta Quest 3, and the PSVR. Set in San Francisco, play co-op with up three players and strap on the iconic Ghostbusters kit to team up against the Ghost Lord and catch tons of easter eggs to the Ghostbusters franchise along the ride.
No firm word on a release date that I can find, but the Meta Quest store page and Playstation Store page both suggest it will be later this calendar year, sometime in 2023.
Along with the release of the orchestral soundtrack to the latest DLC, Tides of the Foscari, Vampire Survivors patch 1.4.200 brings a few quality of life updates to the GN favorite bullet hell like horror-lite game, namely:
The full patch notes can be found on Steam, as well as the official soundtrack. The game remains $5, and there are a few bundles there as well that package in the DLC or soundtrack at a discount.
I can’t decide if STACK reminds me more of Tron or Krull, two movies I never thought would share a sentence. The VR multiplayer game Stack just released an official gameplay trailer, showing off the art of disc throwing. Fight others in post-apocalyptic environments, navigate the swift movement required to fend off other in this game developer JoyWay Ltd is calling, “an action-packed experience that promises to deliver adrenaline-fueled battles and intense gameplay.”
STACKwill be available on the Meta Quest Platform in late June. The cool part is that all users who have previously downloaded STack from App Lab will receive the full game for free, so act now before it’s too late.
Crime Boss: Rockay City released on PC in late March, and is now heading to consoles. Not only did we get a release date for console but a roadmap of its future has just been shared. The upcoming title brings crime and celebrities to PlayStation 5 and Xbox Series X|S on Thursday, June 15. Crime Boss: Rockay City follows Travis Baker, played by real-life actor Michael Madsen as he, “sets out on the classic American story of starting from nothing and clawing his way to the throne of a criminal world by any means necessary. After a mysterious death puts the city’s lords in a power struggle vortex, Baker will have to use his grit and wits to conduct effective heists.” Other characters in Crime Boss will be portrayed by Danny Trejo, Kim Basinger, Danny Glover, Michael Rooker, Damion Poiter, Vanilla Ice, and Chuck Norris as Baker’s arch-nemesis, Sheriff Norris.
You’ll be able to play in a few different way, one as a solo campaign where arrest by Sheriff Norris brings an end to Travis Baker’s reign of lucrative terror. Or you can team up with friends online in quick missions or extended mini-campaigns that will bring story updates to some of the more colorful characters of Rockay City.
Crime Boss: Rockay City is currently out on PC and releases digitally for Xbox and PlayStation on June 15, with a physical release to follow in early September.
Look, I like the Nintendo Switch as much as the next guy, but I need to go on record with something. Joy-Cons are hot garbage. I hate 'em. They are too small for my average adult-sized hands, and when attached to the Switch, they make gaming wildly uncomfortable. They suffer from a mountain of drift issues, are fragile, are ugly, and are (in my opinion) completely unusable due to their complete ignoring of ergonomic design standards. I detest them so much that I completely stopped playing my Switch in portable mode almost immediately after getting it. The Switch has been a docked-only proposition for me outside of testing games in handheld for performance during review periods, which makes me sad.
But...I want to enjoy my Switch like everyone else. I want to take it on planes. I want to play it while waiting in the car at my daughter's gymnastics place. I want to lay in bed and guide Link through his latest series of adventures instead of sleeping. What to do?
I tried to order a few Joy-Con replacements, but nothing seemed to work out. They wouldn't stay synced, or they would just fall apart. Until, that is, I discovered this Gammeefy contraption, selling on Amazon and seachable by the very appealing name "Switch Controller for Nintendo Switch/OLED, One-Piece Joypad Controller Replacement for Nintendo Switch Pro Controller, Switch Controllers Remote with Adjustable TURBO and Dual Motor Vibration".
The naming convention isn't the best, but the controller is AWESOME. You just slip your Switch right down into the dock-sized space, flip the controller settings to "Wired", and you're off the races with best-feeling and performing portable Switch solution I've found.
I have no idea who Gammeefy - the manufacturer of this gadget - is, but they sure do know how to make a solid product. This thing feels the way the Switch should have felt out of the box. Holding the Switch in this controller is very much like holding a Steam Deck. It is ergonomically designed in a way that it feels natural and comfortable in your human grip, unlike the tiny little box-like Joy-Cons, which were clearly designed for use by robots.
Yes, I totally stole these images from the controller's Amazon page. I couldn't even find a website for Gammeefy, let alone promotional images.
The buttons are nice and poppy, the triggers are responsive, the rumble is adequate (I was never much impressed with the whole "ice cubes clinking in a glass" Joy-Con rumble anyhow). The device has gyros built in, which allows for full motion control functionality. There are turbo and auto buttons, neither of which I've bothered with, and the other buttons are all accounted for. The stick layout is a bit different from your typical Switch controller, with the placement of the right stick and buttons flip-flopped, but it took me about zero seconds to get used to that.
The best part? The entire thing is $40. If you are an adult like me, and you can't play your Switch in handheld mode without your wrists aching and your fingers going numb, this might be the best $40 you've ever spent. I threw my drifting-ass Joy-Cons right into the trash, and I'm never looking back.
Outright Games today announced that it will be returning to the depths of the wild jungle with the November release of Jumanji: Wild Adventures. the new game will follow the four hero/avatars from the films as they attempt to find the mysterious Jewel of Jumanji.
Outright Games says that this new game will be a direct sequel to Jumanji the Video Game, but it will be four times bigger than the original. It looks as though outright got the rights to not just the name and setting, but also the actors' likenesses, as the film franchise's stars are heavily featured in the promotional materials. Players can hop into the game solo or with up to 4-player local co-op. Check out the reveal trailer here:
Jumanji: Wild Adventures is scheduled to release on November 3, 2023 on Steam, Nintendo Switch, PlayStation and Xbox consoles.
We are a mere five days into June and it has already proven a banger of a month for new games. EA Sports and Codemasters look to keep the pedal to the metal with the upcoming EA SPORTS F1 23, and speaking of bangers, today they’ve shared the officially licensed soundtrack for the Formula One sim.
It includes an exclusive single from electronic house group Swedish House Mafia called “See The Light” as well as tracks from Skrillex and The Chemical Brothers, among many other artists. You can listen to the entire playlist on Spotify right now ahead of the game’s release on June 16th for PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One, and PC.
A friend got me into the F1 scene last year with F1 22, and I really enjoyed playing through a co-op racing season despite not understanding anything about how F1 racing works. Honestly, it's a rather intense experience, especially on PS5 with the DualSense haptics and triggers. That same friend and I are keen once again to dive into this year’s game, so long as we can agree on which team to be.
After a period of PC exclusivity, medieval real-time strategy title The Valiant is making its way to PlayStation 5 and Xbox Series X|S on July 11th and will run $24.99. You play as Theoderich, a former crusader who recruits a band of warriors to venture across medieval Europe and the Holy Land to save all of humanity from a powerful artifact.
The game features a 15-mission single-player campaign, a three-player Last Man Standing cooperative horde mode, and online 1v1 and 2v2 competitive modes. As a squad-based RTS, a variety of units are available, from tank-like swordsmen to faster cavalry units. You can also level up skill trees for your squads to unlock both active and passive skills. Sounds intriguing! Check out a new console announcement trailer below: