In the latest 2K Dev video, we got to see all of the match types that will be available when WWE 2K18 launches on October 17th. Keep in mind that this doesn't even take into account the match creator which gives players the ability to modify existing matches with new rules such as elimination, first blood, perform finishers to win and so on.
Matches in bold indicate new additions to WWE 2K18
|1 vs. 1||2 vs. 2||Triple Threat||Fatal 4 Way||6 Man Matches||8 Man Matches||Handicap Matches||Royal Rumble||Tournaments|
|Normal||Normal||Normal||Normal||6 Man Tag||8 Man Tag||One on Two (Tag)||10 Man Rumble||Single|
|Falls Count Anywhere||Tornado Tag||Ladder||Ladder||6 Man Tornado Tag||Ladder||One on Two (Tornado)||20 Man Rumble||Tag-Team|
|Backstage Brawl||Extreme Rules||Table||Table||Elimination Chamber||Battle Royal||One on Three (Tag)||30 Man Rumble|
|Extreme Rules||Ladder||TLC||TLC||Ladder||Two on Three (Tag)|
|Ladder||Table||Steel Cage||Steel Cage||Table|
|Table||TLC||Hell in a Cell||Hell in a Cell||TLC|
|TLC||Steel Cage||Extreme Rules||Battle Royal||Hell in a Cell|
Hell in a Cell
|Hell in a Cell||Falls Count Anywhere||Extreme Rules||Battle Royal|
|Steel Cage||Falls Count Anywhere|
|Last Man Standing|
|No Holds Barred|
The Beastie Boys broke their own "no-ad" policy (again) when lending "Sabotage" to that live-action Destiny 2 commercial. PlayerUnknown's Battlegrounds did the unthinkable when it surpassed 1 million concurrent players on Steam—then PUBG did the unthinkable again when it broke DOTA 2's all-time record for most concurrent users ever. And indie pop project Japanese Breakfast had a browser-based game made (called Japanese BreakQuest) you can play right now, a JRPG based on her sci-fi AI love affair track, "Machinist."
What are you playing?
Sean Colleli, Staff Writer, @scolleli
I finally got my entertainment system set up at the new apartment, with all the appropriate consoles. I think Hofstadter's Law is basically a way of life for me at this point. I also picked up Conker: Live & Reloaded during some retro collecting. I played the original Conker's Bad Fur Day on N64 a very long time ago and loved it, so I'm interested to see if the Xbox remake is as much of a travesty as everyone says it is.
I'll continue to dig into Fortnite on PC for my upcoming preview. I might also pull Super Mario Sunshine out of storage to show it to my fiancée. She's an old hand at the 2D Mario games but was lukewarm on Super Mario 64, and didn't connect to the Wii controls of Mario Galaxy 1 and 2. That said, she got hooked hardcore on Mario 3D World and her general 3D adventure-platforming acumen has improved dramatically from the hours she's sunk into Zelda Breath of the Wild. So basically, this is going to be an interesting weekend.
Kinsey Danzis, Staff Writer, email@example.com
In between working on my review for The Journey Down, I'm still chipping away at Pokemon Sun. I've long since beaten the campaign, but since I'm reviving my Pokemon career anew I want to fill the Pokedex entirely, and amass a nice collection of legendaries, without transferring my own Pokemon from previous games. It's slow work, but that Rayquaza I have now makes it seem pretty worth it—especially since I traded it for a Ditto, which aren't too hard to come by in Sun.
Dave Gamble, Staff Writer, firstname.lastname@example.org
Need you ask? Project Cars 2! What do you mean, "What else?" What else is there?
Charles Husemann, Editor-in-Chief, @chusemann
More Destiny 2 for me as I try to level up my Titan. I know there is no way in hell I could ever set aside 10-plus hours to do a raid but I'd like to say that I would be ready if I could. I may also dip my toes into NHL 18 if time permits. But with a major work release going on this weekend, that is a bit of a pipe dream.
Randy Kalista, Staff Writer, email@example.com
I'm less willing to bang my head against tough-for-tough's-sake video games at the moment. Which makes Songbringer something of a heartbreaker for me. I like the mixed up puzzle pieces of a map, and I like the particle-heavy 8-bit paintbrush, and I do like—but just don't love—the "you're never getting off this planet" difficulty. Perhaps Songbringer tries too hard to act like it's not trying too hard, which makes me not want to try too hard either.
Here's the part where I continue copy-pasting Destiny 2 in my What We're Playing submissions for the next, oh, let's just guess three or four months. Unless I suddenly get a hankerin' for Assassin's Creed Origins, my AAA gaming calendar is pretty much wrapped for the year. I've got my eye on dozens of indie titles, sure, but those won't be stealing hundreds of hours at a time away from my warlock, so we'll see. Destiny 2 isn't a perfect game. But it's perfect for me right now.
Rob Larkin, Staff Writer, @Rob_GN
It'll be Destiny 2 this weekend for me. After getting to the final battle in the raid last weekend, but running out of time with the fireteam and falling short, I'm keen to take another shot at the king. I've got a pretty good group to run with. I think we have the mechanics of each section down, to the point we should be able to cruise back to where our progress was before the reset. Going to take some sorting out to clear that final hurdle though. I know I won't be playing anything else, but if I did it would be Infamous: Second Son, the PS Plus free game for this month.
Nicholas Leon, Staff Writer, firstname.lastname@example.org
So I've actually made plans with a friend for a Smash tournament. It's funny, because I kind of suck at Smash. It's amazing how many strategies there are to each character in any situation. Also, why does Link suck in this game? I mean, he's the second-most recognizable figure in all of gaming, and he can't swing a sword well enough to save me from fight night humiliation!
Kevin O’Connell, Staff Writer, email@example.com
I just finished reviewing Project CARS 2 and it is quite an impressive game. Can't say it is first on my list to play from here, but still good nonetheless. Having a blast—literally—with Killing Floor 2 for the third week. I've been working with different character classes and will be trying the medic this week. I have also finished the regular cars in the Forza 6 career mode and am moving on to the race cars. Looking forward to LeMans at 220mph.
Friday the 13th: The Game got a new patch today and brought with it the new emote system and the Spring Break Swimsuit pack.
The new emote system gives all of the counselors eight emotes they can use at any time during the match. This is to better help those who aren't using mics communicate with each other. Or you can just spam them with other players while you are taunting Jason. The eight emotes are come here, get down, go away, yes, no, quiet, point and stop.
The Spring Break Swimsuit DLC Pack is currently on sale for $1.99. Speaking of costumes, the new clothing customization system was introduced as well. Now all of your unlocked clothing items and DLC costumes are neatly sorted and new menus easily let you pick what clothing you want to wear. You can also have the game randomize your clothing so you will be wearing something "new" each time you play.
Ghost Recon: Wildlands is an earnest effort to push the boundaries of the Tom Clancy sub-genre of tactical shooters. It brought the style into an open world while trying to maintain much of what has made the franchise so successful but only to mixed effect in my opinion. Now Wildlands takes yet another bold step introducing PvP to the formula, titled Ghost War, the beta for which went live today.
Ghost War PvP will feature 12 classes in 4v4 action. Three of the classes are detailed in the 2nd of 4 videos scheduled to be released to highlight the new mode. Those classes are:
The beta for Ghost War ends September 25th.
In a new video released on Call of Duty's YouTube channel today, we've got a mini-documentary that goes a little behind the scenes and shows the developers talking about what it's like to develop a game about WWII.
Many patriotic chest beatings ensue, and overall it's a sweet little video talking about how much they want to respect the heroes of the conflict.
One snippet about the game itself did rise above the flag-waving though. Although I'm paraphrasing, a developer states that the player is not a super-soldier, but a member of a team. From recent videos, it seems like that just might be the case this time.
Call of Duty: WWII releases November 3rd.
Wow, Call of Duty: WWII is on a roll with the marketing lately.
Today, the game's YouTube channel has released four new videos highlighting the squadmates of the game. These are "Red" Daniels, the seeming protagonist; Joseph Turner, the squad leader; Robert Zussman, a wisecracking kind of guy; and Pierson, a tough guy who bears an uncanny resemblance to Josh Duhamel.
It's nice to see what looks like a tight-knit group (that is not without its broken seams) become the centerpiece for a game. Although no characteristics beyond witty one-liners and cliched dialogue about how Red's girlfriend is pregnant appear in the videos, they're nice little gems of what could be a good experience. Call of Duty: WWII releases 3 November.
Getting 2016's Doom to run on Nintendo Switch sounds like a homebrew project your crazy programmer friend might undertake in a weekend when he messed up his Ritalin dose. Wait, we all had friends like that in college, didn't we? Was it just me? Nevermind.
As we learned earlier this month, developer Panic Button is doing it for real. The sticklers over at Digital Foundry are naturally wondering how in frozen-over hell Panic Button are doing this, and while DF can't post their typical exhaustive side-by-side comparison yet, they can do the next best thing.
The folks at DF have built a PC out of hardware from yesteryear, to roughly simulate the performance of the Nintendo Switch. It isn't perfect but it does estimate what the game will look like and how it will run. Of course Panic Button are working with the actual Switch API and they have internal documentation, and it looks like Switch Doom will run on a custom grabbag of effects, scaling texture detail and variable resolution between both docked and portable mode. It also looks like they're targeting 30fps, which while not perfect is still admirable.
Check out the video, it's fascinating speculation.
World of Warships recently turned two years old this week so to celebrate, Wargaming decided to put out an infographic showing some fun and interesting stats from the past two years. When the game first launched in 2015, players could battle with ninety ships from Japan and the US across ten maps. Two years later and players can now command 228 ships across ten nations and thirty battle arenas. Needless to say that World of Warships has definitely grown over the past two years.
So just what kind of stats are we talking about here? How about 155,000 ships sunk hourly, or a combined time-span of 58,749 years spent in combat? Maybe the fact that each captain has covered a distance greater than the length of the equator. It's amazing where players have taken the game in two years and it'll be even more amazing to see what they can do in the future.
Marvel vs. Capcom: Infinite has been out for a mere two days and Capcom is proudly showing off trailers for DLC characters. Making a cameo appearance in the story mode, "Monster Hunter" will be making her way to the game soon. She will be part of the Season Pass which also includes Black Panther, Venom, Sigma, Winter Soldier and Black Widow
I have been playing Marvel vs. Capcom: Infinite for a few days now for review and if I could sum up my experience in a few words it would be "massive disappointment". Nobody remembers the X-Men right? Well I'm sure everyone knows who Jedah and Nathan Spencer are. Yeah.
Call of Duty's YouTube channel released two new videos highlighting two allied characters of the campaign's story. These are a British man named Arthur Crowley and a Frenchwoman named Rousseau.
Both videos showcase aspects of the game's story that directly tie in to each of the two characters. Crowley's is a mission to blow up a German supply train and then, presumably later in the game, infiltrate a German Garrison with Rousseau disguised as Nazi Officers. Rousseau gets a bit of character motivation and we get to see a bit more of the infiltration mission hinted at in Crowley's video.
I'm glad that we get to see a little more of the game's story in action, but given the story trailer that just dropped yesterday that showed something along the lines of the movie Fury or any entry from the Brothers in Arms series, it seems a little out of place that we're also getting what looks like the finale of Inglourious Basterds in a video game. We won't know for sure how the game will truly turn out until it releases on 3 November, and it's just one mission, but wow, Call of Duty: WWII looks to be going places.