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Monster Hunter Rise PC Gameplay

Monster Hunter Rise PC Gameplay

Written by Eric Hauter on 1/13/2022 for PC  
More On: Monster Hunter Rise

I reviewed Monster Hunter Rise on Nintendo Switch back in April of 2021. At the time, I absolutely loved the game, giving it a well-deserved 9.5/10. In my review, I said, "Monster Hunter Rise has everything you want from a Monster Hunter game—weird cat cutscenes, gorgeous graphics, soaring music, amazing armors and weapons, endless quests, and a huge selection of beasts to slay—all wrapped up into a package that is remarkably suited for handheld play. If you are a fan of this franchise, there is no way to go wrong with Rise. If you are new to the fold, grab a Wiki and jump on in. There's a reason that people love these games, and an entire ecosystem of monsters and delights is waiting for you to discover it."

After the review was complete, I went on to play Rise for hours and hours, just for fun. While I loved the game, I did feel that it had been specifically designed to make Monster Hunter more friendly to players on handheld systems. With shorter hunt times and the ability to put the Switch to sleep and continue a hunt later, Monster Hunter Rise felt specifically designed to cater to handheld players. I wondered how the game would translate when it finally reached the promised PC release.

I needn't have worried. Monster Hunter Rise is absolutely gorgeous on PC. While the Switch performed admirably, delivering great graphics in both handheld and docked modes, it simply could not compare with the visual splendor on display in the PC version. When I say stunning, I mean absolutely stunning. A lot of work went into getting this game looking the way it does. The textures on the monsters are jaw-droppingly detailed, with fur and scales individually articulated and glistening in the light. 

To capture how great Monster Hunter Rise looks on PC, I made two videos. When you watch them, be sure to change the YouTube settings to view them in 1080p to get the most from the graphical splendor on display. The first is of the first 40 minutes or so of the game, focusing on the opening cut scenes, tutorials, and the character creation interface. You can see that one here:

The second video is my first run at an actual hunt. I played through the rest of the tutorials off-line, and then hopped in to fight a Kulu-Ya-Ku in the game's first environment. This is where the graphical power of Monster Hunter Rise on PC really shines, as you can see the smoothness of the animations and the character work that goes into each of these creatures. Check it out:

Monster Hunter Rise is the same fantastic game on PC as it was on Switch, but with a major graphical upgrade - and a mountain of DLC that has been released since last April lumped into the package. There is no question that this game is worth your time, the only question is whether you prefer to take it on the road or you prefer to have the massive graphical power of a PC pushing out some ridiculously beautiful visuals. Of course, you could always go the third route and play both versions. Whichever way you go, you are in for hours and hours of fantastic gaming with Rise. 

* The product in this article was sent to us by the developer/company.

Monster Hunter Rise PC Gameplay Monster Hunter Rise PC Gameplay

About Author

Howdy.  My name is Eric Hauter, and I am a dad with a ton of kids.  During my non-existent spare time, I like to play a wide variety of games, including JRPGs, strategy and action games (with the occasional trip into the black hole of MMOs). I am intrigued by the prospect of cloud gaming, and am often found poking around the cloud various platforms looking for fun and interesting stories.  I was an early adopter of PSVR (I had one delivered on release day), and I’ve enjoyed trying out the variety of games that have released since day one. I've since added an Oculus Quest 2 and PS VR2 to my headset collection.  I’m intrigued by the possibilities presented by VR multi-player, and I try almost every multi-player game that gets released.

My first system was a Commodore 64, and I’ve owned countless systems since then.  I was a manager at a toy store for the release of PS1, PS2, N64 and Dreamcast, so my nostalgia that era of gaming runs pretty deep.  Currently, I play on Xbox Series X, Series S, PS5, PS VR2, Quest 3, Switch, Luna, GeForce Now, (RIP Stadia) and a super sweet gaming PC built by John Yan.  While I lean towards Sony products, I don’t have any brand loyalty, and am perfectly willing to play game on other systems.

When I’m not playing games or wrangling my gaggle of children, I enjoy watching horror movies and doing all the other geeky activities one might expect. I also co-host the Chronologically Podcast, where we review every film from various filmmakers in order, which you can find wherever you get your podcasts.

Follow me on Twitter @eric_hauter, and check out my YouTube channel here

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