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Frontlines: Fuel of War Interview

by: Chuck -
More On: Frontline: Fuel of War
Here's the audio file of the interview I did with Frank Delise from Kaos Studios last week.  Frank's a pretty cool cat (as you would expect someone who helped develop Desert Combat to be) and we talked about everything from the inspiration behind the game to some tips about how to crank out some multi-player Frontlines: Fuel of War pwnage.  We even talked about the demise of the PS3 version for those of you who are into that kind of thing.