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Kentum is like WALL-E except you're the last human on the planet and you're still managing to make a huge mess

by: Randy -
More On: Kentum

But let me clarify. In Kentum, you're the last human. The last clone of a human, anyway. Against deserted backdrops, you, Kent, the clone hero of our story, must craft, automate, explore, and fight in this side-scrolling world. Think of it as a hand-drawn Terraria where dying is just a part of living. When Kent-1 deactivates, your little one-eyed floating robot will activate Kent-2. Then Kent-3. All the way up to Kent-infinitum, I imagine, which may be where the game got its title, Kentum. Infinity Kents.

In this self-described "crafter-vania," Kent wakes up from a millennia-spanning nap in the year 10,000. Kent is tired, hungry, and yet somehow still employed. That employer requires this poor guy to craft the widgets that will, in turn, craft his broken space module into a legitimate, self-sufficient base of operations.

You know the deal with crafting and automation games. This one starts by turning bone and wood into coal, and machine scraps into sheets of metal. From there, you grow your base into a resource-generating factory to rival the best of a Factorio, or a Timberborn, or a Satisfactory. That's the hope, anyway.

Kentum has only a "2025" launch window (not many months left in 2025, however) but will appear on PC, PS5, Xbox Series X|S, and Switch.