We're looking for new writers to join us!

Humankind embraces Dia de los Muertos via special event

by: Carter -
More On: Humankind

From now until the end of November, you can participate in Humankind's Dia de los Muertos event, as well as peruse the latest "Fabius Maximus" patch updates. Per the press release, the following updates have been made to game settings, pacing and balance, and modding support:

  • Resource abundance: New map settings have been added for resource abundance. Players can control the amount of luxury and strategic resources placed on the map. This should allow you to customize the level of conflict or cooperation required for success to your liking.
  • Avatar and persona system: The developers have added a "random persona" option when picking your opponents, so if you prefer to be surprised during your match, you can now face an unknown enemy. There's also a button on the persona screen to upload it to Games2Gether or download it if you are playing on a different PC than usual.
  • Color picker settings: The developers have added a color picker to the game settings that allows you to adjust the color of the subtitles and the available empire colors, including presets for common forms of color blindness.
  • Neolithic era: Changes to the Neolithic era to slow down growth and limit the early power spike gained from delaying the Ancient era (less food gained from Sanctuaries, stronger mammoths).
  • Late game: Bringing the cost of technologies and constructions in line with the resource yields achieved by our players, as well as stability impact of districts and wondrous luxury resources making it hard to maintain very high stability in the late game.
  • Cultures: Rebalancing some cultures, particularly those viewed as too strong or too weak. The developers have also re-examined combat strength and cost of units both emblematic and general.
  • Civics: The developers have revised the effect of several civics including Nuclear Disarmament.
  • Affinities: The developers have also rebalanced the expansionist affinity to make it more appealing.
  • Modding tools: The developers have integrated mod.io in the game now, so you can simply log into your account through the game and let it download any maps and mods you subscribed to on the Humankind mod.io page. The first version of the Humankind mod tools will also soon be available on Steam, allowing you to create your own content for the game.

According to the developers, the next patch will release later this month and will add new settings for end game conditions other than the 300-turn limit. Check out the update trailer announcement below: