I have a very hard time resisting the siren song of MMORPGs. Having lost days and weeks of time to the early days of World of Warcraft and Everquest, I have been careful to only sample MMOs and then scurry away before I get burned. The closest I came to plunging back into the fire was with DC Universe Online - I got to the point where I was about to run my first 40-man raid, and then smacked myself in the forehead and walked away.
But Swords of Legends Online looks like something special, and I've been sorely tempted to jump in during the game's launch period. Take a look at this launch trailer, and see if you agree:
Was she riding a white goldfish as a mount? I think she was, and I started salivating when I saw it.
Swords of Legends Online launched late last week on PC - on Steam, Epic Games Store and on the Gameforge Client - and it looks absolutely stunning. According to a recent press release, "players can finally immerse themselves in the rich, expansive, and visually stunning world, and delve into the mystical story told through fully voiced cutscenes. Legendary warriors will play as one of six initial classes and embark on incredible quests, join forces with formidable allies to take down challenging foes, and rest their weary heads in a home among the clouds —easily accessible thanks to their trusty flying mounts!"
What was that they said about a home among the clouds that you fly to on your goldfish?
The game also features six classes, Wuxia-style traversal (picture people leaping from treetop to treetop), and an enormous world to explore. It is taking everything I have not to just quit my job and jump in right now. Swords of Legends Online retails for $39.99 for the base game, with special editions for $59.99 and $99.99.