When Voidpoint and 3D Realms released Ion Fury on PC last year (GN score 9.5) it was something of a minor miracle. Not only was the game developed in the style of so-called 90s "boomer shooters," Voidpoint built it on the extremely 90s Build Engine, the same beating heart that powered Blood, Shadow Warrior, and Duke Nukem 3D. The result was a raucous throwback with intensely satisfying FPS gameplay and some modern flourishes as well.
Now Detective Shelly "Bombshell" Harrison is headed to consoles with a feature-complete port of Ion Fury gracing PS4, Xbox One and Nintendo Switch on May14th. For the collector-conscious fans, a limited physical retail release will follow on June 26th for all three platforms. If you want to pre-order the digital edition instead, you can do that on May 1st and take advantage of a 15% discount.
I missed out on Ion Fury last year--I just had way too much going on--but I'm looking forward to adding it to my Switch retro collection when that physical version drops in June. You can check out the console launch trailer below.
on Fury Frags its Way Onto Nintendo Switch, PlayStation 4, Xbox One on May 14
DALLAS, TX - April 28, 2020 –Ion Fury, the old-school first-person shooter developed by Voidpoint and published by 3D Realms and 1C Entertainment, arrives on Nintendo Switch™, PlayStation® 4 and Xbox One May 14. A physical edition will be available worldwide on June 26.
Make way for Shelly “Bombshell” Harrison as she takes down the cyber-cultist army of the sadistic Dr. Jadus Heskel, this time on consoles. Defend Neo D.C. with Shelly’s trusty triple-barreled Loverboy revolver at 60 frames per second on PlayStation 4 and Xbox One, and take the destruction on the road with the Nintendo Switch.
Tear through cyborg infantry, giant robots and even wendigos with eight retro-inspired weapons. Dual-wield Penetrator SMGs with incendiary ammunition to scorch foes, wreak havoc with the Disperser with either shotgun shells or swap in grenade rounds, or chuck a Clusterpuck into a room and delete everyone.
Utilizing the same Build engine behind the original Duke Nukem 3D, Ion Fury offers the beloved feel of ‘90s shooters. Seamlessly integrated modern features include headshots, environmental interaction, improved physics, auto-saves, and widescreen functionality. Ion Fury’s marriage of both styles provides both a genuine introduction to classic FPS games and a worthy addition to the genre as a whole, as evidenced by winning IndieDB’s game of the year award.
“We wanted to make sure the gory fun from the PC version felt just as great on consoles,” said Mike Nielsen, CEO of 3D Realms. “We never thought we would see the day where we could use the Build engine on modern consoles, but we think our players will enjoy the efforts of Voidpoint and General Arcade’s fantastic work.”
Ion Fury will be available for pre-order on Xbox One on May 1 at a 15% discount, taking the price down to $21.24 / €21,24 / £16,99, and on Nintendo Switch across Europe on May 7 with a 15% discount.Itwill be available on Nintendo Switch™, PlayStation® 4 and Xbox One in English, French, German, Russian, and Spanish on May 14. Ion Fury will also be available via physical release through www.ionfury.com worldwide, and retail in Europe and Australia on Nintendo Switch for €29,99/£24,99 and PlayStation 4 for €24,99/£19,99 on June 26.