Dig or Die, a survival game in the vein of Terraria and Starbound, has been in development for three years. Through constant iteration and a strong focus on implementing community feedback, the game has managed a 91% positive rating on Steam, with over 160,000 units sold. Now, Gaddy Games, the French development team behind Dig or Die, have announced that the project will be moving out of Early Access on July 10.
According to the press release, “As employee of CRAFT & Co., a space exploration agency, your latest contract has gone awry and you find yourself stranded on a distant planet. Your objective is to establish a base and accumulate resources in order to build a spaceship and find your way back home. When the daylight fades, however, you’ll have to fight back massive hordes of monsters who just like you, don’t take kindly to unwanted intruders. You will build your defenses, create barricades and turrets to protect yourself against your opponents.”
The list of Early Access features is robust, to say the least. I never do this, but I’m afraid I have to put some of this “under the jump” or “past the leap” or whatever you want to call it. Click the thing to see the features:
- Engaging gameplay:
- Dynamic Fights:
- World Simulation:
- Crafting and Building:
But wait…there’s more! The launch version will receive a massive update on July 10 with the following new features:
- 3 new game modes:
Players start in a cave located under a huge ocean of 300 blocks high, with a huge water pressure. Ideal for exploring a new world full of surprises, and / or having fun with the water physics engine.
A world composed of hundreds of flying islands, procedurally generated, offering high replayability value.
This is a tower defense inspired mode. No exploration here, players only build a base and defend it against the successive waves of attacks.
- Random Events:
Random events trigger about 1 time a day and add variety and surprises to the game
* Heat Wave: no rain, fast evaporation, some plants spontaneously burn.
* Rain Flood: massive rain flood.
* Meteor Shower: meteor falling from the sky and destroying everything... have fun!
* Volcano eruptions.
* Earthquake: increases all structures' weight.
* Restless Night: more monsters (occurs only at night).
* Quiet Night: no monsters (occurs only at night).
* Gravitational Waves: a very rare stars alignment lowers the gravity (jump higher, buildings stronger).
* Acidic Water: water and rain turns into acid (green color, and damage to players).
* Drowsiness: all monsters move slowly.
* Mating Season: monsters aggro distance is increased a lot, and they move fast.
* Lucky Day: monsters drop every time. Crital hit for players at every shot.
* Sun Eclipse: instant night during the day (with monsters attacks).
* Mist: lights range are reduced, day darker, screen is grayed out.
* Electromagnetic disturbances: electric system shuts down.
* Sharkstorm: combination of Flood + raining sharks :-)
- Soundtrack: 9 new tracks
Dig or Die will be released on Steam for $11.99 on July 10, 2018.