Come for the glowing neon sabers, stay for the sick beats

by: Eric -
More On: Beat Saber

Watching the trailer for Beat Saber will only take 33 seconds of your life. That brief trailer is all it takes to know whether or not you are in on Beat Saber. When that beat dropped at the 20 second mark, I knew that I was all in.

Czech Republic-based development studio Hyperbolic Magnetism announced their upcoming rhythm game Beat Saber this weekend with one of the most effective trailers I’ve seen in quite some time. Already rocking just under 500,000 views after 2 days, it is fair to say that Beat Saber has gotten the attention of the internet.

This is the sort of game that spawns a million Youtube videos. The player stands at the ready with two glowing sabers (let’s all agree right now not to call them “lightsabers” anymore). Cubes come floating towards the player, who slashes at them with the sabers to the rhythm of the beat. Here’s the catch: each cube indicates a direction that the player must swipe. I have obviously never seen anyone play this game, but I assume that the more difficult levels will lead to much flailing and howling.

With a very cool visual style and a focus on carefully crafted levels and accessibility, Beat Saber is due on all three major VR platforms sometime in 2018. The development team states that their goal is to “make players almost dance, while cutting all the cubes and avoiding obstacles”. I take an ostrich approach to VR dancing (if I can’t see you, you can’t see me). As someone that finds himself happily dancing almost every time I play any VR game, I’m crazy excited for Beat Saber.

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