Dufgames has announced that their acrade style dual-stick shooter Black Hole will be coming to the Nintendo Switch in January. Originally released in 2016 for the Ouya and Razor Forge TV, Black Hole originally featured forty levels spread across four worlds with each world ending in an epic boss fight and could be played with three customizable ships. The Nintendo Switch version will also include HD rumble, full support for touch and motion controls, speedrun mode, leaderboards, and colorblind mode. The trailer reminds me a bit of Geometry Wars in how it plays, or at least what little gameplay footage was shown, but I'm okay with that. I'm all for a good twin-stick shooter so I'm looking forward to see how this turns out.
Black Hole Nintendo Switch Teaser Trailer Released
FOR IMMEDIATE RELEASE
(December 14th, 2017) - Dufgames is proud to release the Nintendo Switch teaser trailer for their arcade style dual-stick space shooter Black Hole. The game will be coming to the Nintendo Switch eShop in January. The game was originally released in 2016 on Ouya and Razor Forge TV and featured 40 levels spread out through 4 worlds each with an epic boss fight that may be played with 3 customizable ships. New Nintendo Switch exclusive features include HD rumble, full support for touch and motion controls, speedrun mode, leaderboards, and colorblind mode.
"Creating games has always been my dream. Many prototypes and unfinished games were made. But with Black Hole, I stayed true to myself and saw it through to the end, creating a game that I love and hopefully others will as well. And to be able to launch our first game on the Nintendo Switch is such a great honor, since I practically grew up playing all of Nintendo's consoles.” - Jon Deutsch (Creator)
Once upon a time, there were two students who met in 2004 during their studies.inMainz. Both of them studied Media-Design in college and had an affinity for computer games in every way. Very soon they took courses together and got to know each other.
Already during their time there they developed projects together, created their first small computer games and always faced new ideas. One of them specialized in graphic design, the other in programming. Together they could accomplish anything!
In 2006 it was time and still during their studies they started a business together, the Jonathan Deutsch und Björn Franke Gbr. Quickly they established contacts in Europe and even internationally. For their diploma they marked their first milestone in game development. The two students created a simulation game for the Helios hospital group with the topic of economical planning and organisation of a hospital.
After their studies they knew it had to go on exactly the same way. Shortly after, the Gbr. was converted into a GmbH and the two graduates tapped into the fields of web design, 3D animation and photography.
Over time this cooperation bloomed into a friendship that still persists to this day and far beyond.
These two are now the heads of DUFGAMES and deutschundfranke mediadesign GmbH. Their fondness of computer games still exists after all these years and their goal is now to create their own games which will bring joy and fun to other people as well - each time a new challenge in itself.
And they developed happily ever after...