Man, after the colossal disappointment of No Man's Sky last year, and the recent bug-riddled launch of Mass Effect Andromeda, it would be nice to get a more promising scifi game. Greywolf Entertainment's Dawn of Andromeda might just fit the bill. The gripping launch trailer for this modern 4X strategy title acknowledges that humanity has had an ugly past at times, but also hints at a more optimistic future. After all, we're not the only species among the stars that can be corrupt, greedy and ruthless. Dawn of Andromeda launches on Steam on May 4th.
DAWN OF ANDROMEDA HEADS FOR FULL RELEASE
ON STEAM THIS MAY 4
Haarlem, The Netherlands – April 25, 2017 – Developer GreyWolf Entertainment and publisher Iceberg Interactive are excited to announce that their pausable, real-time space 4x title, Dawn of Andromeda, will be fully launching on May 4, 2017 for the Steam platform. Currently available on Steam’s Early Access program, the GreyWolf and Iceberg teams have been continuously working on implementing vast improvements to the game based on community feedback.
Mike Domingues, lead developer at GreyWolf Entertainment says, “After much time spent gathering player feedback and suggestions from the Early Access phase, we are extremely excited to put the final touches on Dawn of Andromeda. We are truly confident that fans from all over the world will be able to fully immerse themselves into this galactic world we’ve worked so hard to create.”
Dawn of Andromeda is a real-time 4x space game, allowing players to take the reins of one of many civilizations and guide it through the myriad of dangers hiding in the galaxy. They will be able to build out their empire, colonize new planets, interact with other factions and characters, research new technologies and build fleets so powerful their enemies will tremble at its mere sight.
With endless galaxies to choose from, there are brand-new expansive features to look out for at launch:
Eras – Unique scenarios, each with a pre-designed galaxy and background stories which you can play as one of the existing factions, each with their own victory conditions, traits, challenges and ongoing conflicts and relationships
New animated cut scenes for each major race
New Victory/End screens with statistics and extra information
New (random) events
More balanced gameplay mechanics
Many bug fixes