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Floppy puzzler Human: Fall Flat coming to console

by: Randy -
More On: Gone Home Human: Fall Flat

After a Very Positive-rated seven months on Steam, Human: Fall Flat stumbles its way toward PlayStation 4 and Xbox One this spring. It's an open-ended physics-based puzzler, low on serious, high on quirk. Basically flop around and do stuff. Sort of a compromise between QWOP and Grow Home. The upcoming console versions have "new formats" and "new content" baked into their release. The new formats and new content will filter back into the PC version shortly after the console launch.

I love high-concept video game titles like Human: Fall Flat. I mean, come on, it's so stiff in its grammar when you say it like it's a sentence, yet, contrary to that stilted enunciation, the little white featureless character, Bob, moves kinda like Jell-O. And that's the point. Your basic movements in Human: Fall Flat are reasonable to execute, but you use separate controls for the arms. YouTubers have managed to push views over the 70 million mark. I'm not sure how well that converts into purchases, but funny and scary seem to perform quite well, views-wise, in the right hands.

Again, Human: Fall Flat is coming to PS4 and Xbox One in Spring 2017.

 

Curve Digital and Tomas Sakalauskas to Bring Cult Hit Human: Fall Flat Onto PlayStation®4 and Xbox One This Spring

Surreal Slapstick-Style Physics Puzzle Game to Release on Console With New Content

[LONDON – February 13, 2017] This Spring, console gamers can experience a humorous, dreamlike world filled with physics-defying and rule-breaking hilarity with the upcoming launch of the unique puzzle game Human: Fall Flat from developer Tomas Sakalauskas and publisher Curve Digital.

In Human: Fall Flat, players escape surreal dreamscapes by solving open-ended puzzles while struggling with intentionally unsteady controls that result in hysterical clumsiness and potentially endless falling. The game will release onto PlayStation 4 and Xbox One with additional content, brand new puzzles and bespoke customization options. Those interested in a sneak peek of the new content can join Curve Digital at GDC in booth 1416, at PAX East in booth 22125 or at South by Southwest.
After releasing on Steam last year to considerable consumer praise, Human: Fall Flat became a YouTube phenomenon, garnering more than 70 million cumulative views thanks to the game’s hilarious gameplay that had people discover their own solutions to overcome obstacles – often there are many ways to reach each level’s exit.

Playing as Bob, players control his basic movements, but operate his arms independently, making it challenging to traverse this beautiful yet deadly world and interact with objects that can be used to solve the level. Bob can pull stuff. He can push stuff. He can kick stuff. He can carry stuff. He can climb stuff. He can break stuff. And he can use stuff on other stuff to make even more stuff happen, but these actions aren’t so easy with flopping arms. Players who learn to master Bob's movement will unlock a wealth of opportunities to break the rules and beat the levels. For even more fun, players can work together as best they can to solve the puzzles in co-op mode.

“Millions of people have played or watched Human: Fall Flat and there is one thing that we can all agree upon – it’s just a really fun game,” said Tomas Sakalauskas, developer of Human: Fall Flat. “Whether you’re playing or watching, seeing Bob clumsily struggle with the most basic of physical movements makes for a side-splitting experience.”

For more information on Human: Fall Flat’s console versions, please visit the game’s website, or Curve Digital’s Facebook and Twitter pages.

Note: the additional content from the console versions will be rolled into the Steam version shortly after release.