Not sure how much this impacts us here in the United States, but those across the pond that are fans of the Syberia series just got some bad news. Developer Microïds made the decision to push Syberia 3 back from its originally intended 12/1/16 release to sometime in Q1 2017. The decision was a hard one for the Microïds team, but was likely the correct move in this day and age of games getting delivered being fundamentally broken.
Per Elliot Grassiano, Vice President of Microïds, “We are aware that fans around the world are eager to embody Kate Walker again but we need additional time to provide them with an adventure that can live up to their expectations in this fascinating universe created by Benoit Sokal.”
In addition, Benoit Sokal who is the founder and creative director of the Syberia saga also stated that “I am obviously disappointed that Syberia 3 is delayed because we would like to release our games as soon as the storyline is written, but I'm also relieved that Microïds has taken the decision to postpone the game's launch because it is essential to offer players the best gaming experience possible. We decided to add even more cinematics to this new fiction, more optional narrative sequences as well as new languages for the voice-over, which represents considerable work for teams"
Based on these two quotes, the company made the right decision to bring forward a game that the layers will be expecting, and not just delivering something that wasn’t ready or to the vision of the creators. I applaud both companies for taking the unusual step to make sure that their game is what they want when it is released.