Word is that Vampyr is still a year, year-and-a-half away. But a trickle of screenshots are still coming out to keep this RPG on the radar. It looks like the developers are doing a good job of preserving the dark, brooding visuals first put out by the concept artists.
So, you're a vampire. You've got to balance your humanity with your bloodlust, as vampires do. At first I was concerned that killing people to level up wouldn't harm the city anymore than adding more rats to the landscape, like Dishonored, in a sense. But developer Dontnod (Remember Me, Life Is Strange) is making whom you feed on have deeper consequences for the city as a whole. The example they give in a press release today is that killing one of the city's top doctors will make you notice a marked decline in the populace's general health. Considering that Vampyr takes place during the 1918 Influenza Pandemic (aka "Spanish Flu"), actively making a population's health worse could spell disaster. And hey, if everybody dies, then what's a vampire to feed on?
That's probably taking it too far. But it's nice to know that it will (hopefully) matter when you take someone's life into your hands. Now I'm looking at the bloody "Y" in the name "Vampyr" and starting to wonder if that Y is indicative of branching paths in the game. As in, take this life, or save it? Drink this person's blood, or leave them alone? Butterfly effects are nothing new, but I like seeing where it goes with each new game. You're going to have to eat; there's no getting around that. But then what?
Below are three new screenshots to whet that sanguine appetite.
Vampyr aims for a late 2017 release on PC, PlayStation 4, and Xbox One.