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What we're playing this weekend: Invisible Clash Royale edition

by: Randy -
More On: What we're playing

The PS4K is codenamed NEO ("Tank, I need an exit"). Over three weeks to go to Kickstart a Dark Souls board game, but that's okay—it was fully funded in two hours. And BioShock creator, Ken Levine, is working on an interactive Twilight Zone movie.

What are you playing this weekend?

Jeremy Duff, Senior Staff Writer, @Duff3c
I am going to finish Ratchet & Clank tonight, and check out the Mirror's Edge Catalyst closed beta. Plus, I just bought Invisible, Inc. and Stories: The Path of Destinies on PSN. So, those are potential candidates. And Risk of Rain is really tempting me.

Randy Kalista, Staff Writer, @randykalista
Setting up an operational death arena in Fallout 4: Wasteland Workshop is trickier than it sounds. I've trapped two Deathclaws, I've built fighting grounds and spectator seating, I've lit up the place with neon and barrel fires, and I've opened the creature gates. Ready? Fight! But 1) the Deathclaws won't fight each other, and 2) my settlers start shooting and tossing molotovs into the ring. That's not how any of this is supposed to work, people. So, more tweaking required, I guess. Bethesda didn't exactly put out much of a guide for using this new stuff. Other than that, my review time has kicked off for Offworld Trading Company. Imagine a strategy game where the budget for combat animations and pyrotechnics instead went into architectural animations and resource bling. That's Offworld. And while I sometimes wish it'd be any other game, World of Tanks is still my "quick, I've only got 20 minutes to play something, go go go" game. Nah, I don't really wish that was any other game. It's a good time.

Rob Larkin, Staff Writer, @Rob_GN
With Destiny opening up the light max to 335, I'll be grinding away in the various game modes raising my characters. I've got a half dozen or so exotic engrams I'm just sitting on until I hit 320. I'll also be playing Soul Axiom [Sadly, not a Dark Souls and Axiom Verge mashup. -ed.] with an eye to finish the review by the end of the weekend. Freed from the venom of the Hearthstone player base, having deleted the game from my iPad, there's a big opening in my mobile life looking to be filled. Maybe I'll give something new like Clash Royale a go, or dig into my rather significant backlog of un- and under-played mobile games, like The Banner Saga or Vainglory. Or heck, maybe I'll just take that time and start work on my own game. I've done some iOS development for projects back in school, and have really wanted to get some thing going for realsies. I don't yet have the spark of inspiration as to what my game would be, but I have a lot of catching up to do in the visual domains of app development and could start a few toy projects to that end while I wait for my muse to arrive.