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Syndrome is taking scifi horror back to its roots

by: Sean Colleli -
More On: Syndrome

Camel 101 and Bigmoon Studios have just announced Syndrome, a back-to-basics scifi survival horror game that looks heavily influenced by Alien, Event Horizon and Pandorum. Your character awakes dazed and amnesiac aboard a drifting starship where the rest of the crew have been either killed or turned into something unpleasant. The trailer is a bit too dark but it definitely has its setting down and the gameplay looks like it will include gruesome features like harvesting limbs from dead crewmates.

I loved Alien: Isolation and I'm eager to play SOMA, so the more classic scifi horror the better I say. After Dead Space went off the deep end a few years back and Resident Evil continues to be a mockery of itself, we need more horror games that know their roots. Syndrome will be out sometime in Q2 of 2016.


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Classic Survival Horror Makes a Comeback in Syndrome

September 30, 2015/ You wake up on a spaceship, dazed and confused from the effects of cryosleep, and begin to search for the rest of the crew. Where could they have gone? All too suddenly, you discover that most of them are dead, and those still alive are?? changed.

Watch the trailer now on YouTube: https://youtu.be/AZkQMNdpUr4

With Syndrome, Camel 101 takes first person survival horror back to its roots. In the dark confines of the ship, defending yourself is difficult and not always possible. There are a few weapons scattered about, but nowhere near enough ammunition to deal with all the transformed monstrosities.

To survive and uncover the events that took place while you were asleep, you can??t always face your enemies head on; sometimes hiding and breathing as noiselessly as possible is your best course of action.

Careful resource management is a key part of Syndrome, but so is learning your enemies?? behavior. What will attract their attention? What will give you a few precious seconds to pass by undetected? Take note??each misstep could be deadly.

Main Features

  • Claustrophobic horror??Countless threats, both physical and psychological, await inside the ship.

  • Fight or flee??Use weapons and ammo wisely, as they are in limited supply.

  • Eerie exploration??there??s plenty to discover if you take a moment to search your surroundings.

  • Nothing is what it seems??It??s up to you to find out what??s really going on aboard the ship.

  • Reactive enemies??Cause a stir or make some noise and they??ll pick up on your location.

  • Oculus Rift support??Experience total immersion with Syndrome in VR.

Camel 101 is pleased to partner with Bigmoon Entertainment on Syndrome, out Q2 2016 for Windows PC, Xbox One, PS4, Mac, and Linux.

Find out more about Syndrome at http://syndromegame.com/ and help Greenlight it on Steam here.

About Camel101
Camel 101 is an independent and self-funded game development studio created by three friends who dreamt of making games. A small team that doesn??t limit itself to small projects, Camel 101 is constantly striving to outdo itself and create great experiences for players.

To date, Camel 101 has released several PC titles that range from simpler casual games to complex space strategy war games. In the next year, the studio is expanding to the console market. Follow Camel 101 at: http://camel101.com

About BIGMOON Entertainment
Since its foundation, BIGMOON has set a simple goal: develop and publish the best games  possible. The team loves great stories, fun characters, and innovative challenges. That??s why they put all their dedication and passion into creating and developing hardcore role-playing, action-adventure, survival, and strategy games. Immersive stories, worlds to discover and great characters are in their DNA.

BIGMOON is an independent publisher and developer and for all major game platforms, including Sony, Microsoft, and Nintendo. BIGMOON already developed other games such as Demons Age, Trapped Dead: Lockdown, Jagged Alliance: Back in Action and produced art on some well-known racing games such WRC 5, WRC 3 and MotoGP 13. For more information on BIGMOON, please visit: www.bigmoonstudios.com.