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Introducing polygonal 3D explore 'em up Aer

by: Randy -
More On: Aer The Long Journey Home Journey

Daedalic is naturally busy at this year's Gamescom. Coming (sometime) in 2016 to PC, PlayStation 4, and Xbox One is Aer. Judging by the art style—and from its newly announced The Long Journey Home—Daedalic is going whole hog on the polygonal art style thing. By default, I'm not a big fan of the art style. It looks good in The Long Journey Home; it looks stiff and inorganic in Aer. So it could go either way.

Aer is all about 3D exploration, soaring across simple islands in the sky, exploring ancient ruins, and dealing with big, nasty underground guardians. From this singular trailer (let's be honest), the storytelling looks thin, and the environments likewise. With its allusions to points of light and dangling scarves, I'm inclined to think it's going to be an uninspired Journey. We'll keep our eye on Aer to see if anything intruiging develops.

Take to the skies in a new trailer for Daedalic's upcoming console and PC title

Today, Daedalic and Forgotten Key are pleased to share their new trailer for AER -- the mystical and playful 3D exploration game coming to consoles (Xbox One, PS4) and desktops (PC/Mac/Linux) in 2016.

All footage is captured with in-engine technology.

AER is a game in which you play as Auk, a girl with the ability to transform into a bird, and you will fly to explore and experience a world of floating islands and ruins from an old civilization, encounter gods and sneak away from guardians hiding deep within the ancient structures.
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