Nintendo made an unusually robust showing at The Game Awards last night, with plenty of exciting new projects to show off and update. First is the new Legend of Zelda title, still on track for a late 2015 release. Shigeru Miyamoto and Eiji Aonuma demoed the title, detailing how extensive the game's map is. Aonuma-san wasn't kidding when he said he was inspired by Skyrim. I'm really liking the AR-like checkpoint system, where you can survey the landscape from a tower and set a beacon at a desired destination just by tapping on the GamePad.
Mario Maker also had a showing, revealing that players can build levels based on the art and mechanics of several classic Mario games, including Super Mario Bros 3 and Super Mario World. It's the 30th anniversary of the original NES game next year, so Nintendo is planning to get Mario Maker out sometime in 2015.
We also got an update on the 3DS strategy title Code Name S.T.E.A.M., which has been given a March 13th release date. Overall a lot of great stuff to look forward to. 2015 is shaping up to be a phenomenal year for Wii U.
Nintendo game designers Shigeru Miyamoto and Eiji Aonuma appeared via video at The Game Awards to walk through some of the new game play of the Wii U installment of The Legend of Zelda franchise. (Photo: Business Wire)
Nintendo game designers Shigeru Miyamoto and Eiji Aonuma appeared via video at The Game Awards in Las Vegas on Dec. 5 to walk through some of the new game play of the Wii U installment of The Legend of Zelda franchise. Miyamoto and Aonuma showed off some visually stunning graphics, as well as the vastness of the world. Players can pinpoint locations on the map on the Wii U GamePad, which then appear as beacons in the game as an aid to navigation. The duo also showed off the gliding Sailcloth item, as well as how Epona, Link??s horse, does not need to be directed through every step of her path. Epona will avoid trees and obstacles, just as a real horse would do, leaving Link??s hands free to wield his sword or shoot arrows.
The public got its first look at Mario Maker for Wii U during the E3 video game trade show in June, and new details about the game, which lets users create their own Mario levels, were announced at The Game Awards. This includes the ability to tap the Wii U GamePad screen to change the look of the level design to a number of classic styles, including Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U. Each style includes game mechanics unique to the original game, such as ground-pound or wall-jump maneuvers. Players can integrate these mechanics into designs for the various titles featured in the game. This game will launch in 2015, which will be the 30th anniversary of the original Super Mario Bros. game.
Nintendo also revealed a March 13 launch date for Code Name: S.T.E.A.M. for Nintendo 3DS and announced a multiplayer mode that lets players compete against one another in local and online matches.
The event also featured performances from legendary Nintendo composer Koji Kondo. Nintendo won four awards, including Developer of the Year, Best Fighting Game for Super Smash Bros. for Wii U, Best Sports/Racing Game for Mario Kart 8 and Best Family Game for Mario Kart 8. Nintendo also congratulates its third-party partner Yacht Club Games, which won Best Independent Game for Shovel Knight, which is available in the Nintendo eShop on both Wii U and Nintendo 3DS.
To view the videos for The Legend of Zelda, Mario Maker and Code Name: S.T.E.A.M. that debuted at The Game Awards, visit www.youtube.com/nintendo. For more information about Nintendo, visit www.nintendo.com. For more information on The Game Awards, visit http://thegameawards.com/.