Destiny's recent Hotfix nerfs multiple weapons, fixes Vault of Glass

by: Michael -
More On: Destiny

Bungie has rolled out a new hotfix today (1.0.2.2) for Destiny that changes multiple weapons and fixes issues with the Templar encounter in the Vault of Glass. 

Notable nerfs include a 2% base damage decrease to auto rifles and a 34% base damage decrease to the Vex Mythoclast exotic fusion rifle. The hotfix also brings the long awaited nerf to shotguns that decreases base damage at maximum range (falloff) by 20%.

Not every weapon has been weakened however, scout rifles now do 6% more base damage. 

As for Vault of Glass fixes, there has been a kill volume added to sniper platforms to prevent players from sitting on top of them as well as a respawn area for the Relic if the holder leaves the playable area. 

Bungie also stated that they are currently working on a larger update to further balance classes and address under-performing exotic weapons.

Two days ago, Bungie also revealed that 3.2 million people play Destiny everyday.  

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