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If I had a dime for every person who played CoD: Ghosts......

by: Nathaniel -
More On: Call of Duty: Ghosts

....I'd have all the dimes because Call of Duty: Ghosts made literally a billion dollars on Day One.  That's a whole lot of gamers killing other gamers with the occasional AI-controlled enemy thrown in there for good measure.

Furthermore, it has quickly raced to number one on Xbox Live and the average session has been longer than either Modern Warfare 3 or Blops 2.

Meanwhile, the Xbox One version of Call of Duty: Ghosts has become Gamestop's most-preordered next-gen title.  

What all this amounts to is this: Call of Duty: Ghosts is popular - really really popular. 

For full details, follow the jump.

FOR IMMEDIATE RELEASE

Activision Sells More Than $1 Billion of Call of Duty®: Ghosts into Retail Worldwide as of Day One

Call of Duty: Ghosts is Gamestop's Most-Preordered Next Gen Title

Call of Duty: Ghosts Takes over the #1 Spot on Xbox Live

Call of Duty: Ghosts Sets New High Watermark for Average Player Session Length

Santa Monica, CA - November 6, 2013 - Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), announced today that the company sold more than $1 billion of Call of Duty®: Ghosts into retail stores worldwide as of day one.

"Call of Duty is by far the largest console franchise of this generation," said Bobby Kotick, CEO of Activision Blizzard. "More people have played Call of Duty this year than ever before, logging four billion hours of gameplay. And in the last 12 months, Call of Duty®: Black Ops II, including its digital content, generated more revenues than any other console game ever has in a single year. Although it is too early to assess sell-through for Call of Duty: Ghosts, it's launching a ta time when the franchise has never been more popular."

Millions of people are already playing Call of Duty: Ghosts online. Since its release yesterday, Call of Duty: Ghosts has moved to the #1 spot as the most played game on Xbox Live, according to Microsoft. Additionally, Activision confirmed that on the Xbox 360 videogames and entertainment system from Microsoft, average player sessions for Ghosts have been longer than either Black Ops II or Call of Duty®:Modern Warfare® 3, during the same time period.

Call of Duty: Ghosts launched at 15,000 midnight openings around the world. Fans around the world shared their excitement in social media, with Call of Duty-related terms trending an astounding 20 times globally on Twitter in the last 24 hours.

"Ghosts is an amazing game which ushers in the next generation of Call of Duty. The team at Infinity Ward has delivered yet another epic thrill ride in the campaign, and what I think is our best multiplayer game yet," said Eric Hirshberg, CEO of Activision Publishing. "This is the must have launch title for the next generation of consoles, and we expect Call of Duty: Ghosts to be the most successful launch title for the Xbox One and PS4 by a wide margin. In fact, according to GameStop, Call of Duty: Ghosts is their most pre-reserved next gen title."

About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision maintains operations in the U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, mainland China and the region of Taiwan. More information about Activision and its products can be found on the company's website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future, including statements about the expected Call of Duty: Ghosts, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

ACTIVISION, CALL OF DUTY, CALL OF DUTY BLACK OPS, MODERN WARFARE, and CALL OF DUTY GHOSTS are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.