From Dust to Retail

by: Charlie -
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Majesco let us know that it has shipped Phantom Dust to retail outlets across the nation. Already critically acclaimed in Japan, this title arrives to us at the $19.99 price point. Pretty sweet for a game that features an impressive set of Xbox Live features.


Popular Anime-Inspired Action/Strategy Debuts Exclusively Xbox

EDISON, N.J., March 15, 2005 – One of Japan’s most critically acclaimed games arrives stateside, as Majesco (NASDAQ: MJES), a provider of diversified offerings and content for digital entertainment platforms, today announced Phantom Dust has shipped to retail stores nationwide. Available exclusively for the Xbox® video game system from Microsoft, for a suggested retail price of $19.99, Phantom Dust features Xbox Live™ support, enabling players to compete, trade skills, and share statistics online.

“First introduced in Japan, Phantom Dust quickly became a hit for its unique combination of fast-paced action, striking graphics and competitive multi-player capabilities via Xbox Live,” said Ken Gold, Majesco’s vice president of Marketing. “This offering of a highly entertaining product at an attractive price-point appeals to both hardcore gaming fans as well as the casual, mass-market audience.”

In Phantom Dust, gamers assume the role of the “gifted one” trying to unlock the events of the recent apocalypse, causing the near-destruction of the human race. Players emerge from underground to find that the surface is covered with mysterious particles called Phantom Dust, and is inhabited by creatures which embody people’s worst nightmares. Players utilize supernatural skills to defeat opponents, and regain lost memories.

Phantom Dust highlights include:

Earned a score of 34 out of 40 in Famitsu Magazine in Japan, and awarded the Silver Award from Electronic Gaming Monthly.
Compete in over 100 single-player missions and fast-paced, multi-player action via
Xbox Live;

Gain over 300 skills to blast and damage opponents, steal their skills, and neutralize their psychic abilities;
Enable Live features to play in tournaments, check statistics on leader boards, trade, sell or ante skills and download new skills;
Multiple online game modes including “Cooperative Multiplayer” and “Free for All” and utilize pre-built arsenals to immediately engage players;
Earn points in Live battles and use them to buy new skills;
Use psychic-skills on surrounding environments to cause more harm to opponents;
Players interact with other characters and their surroundings to discover more about their world, their skills and themselves;
Choose strategy based on environment, battle mode, personal style and your opponent’s abilities;
Developed by Microsoft Game Studios, Japan

Additional information on Phantom Dust can be found online at the official website:

About Majesco

Headquartered in Edison, NJ, Majesco Holdings Inc. (NASDAQ: MJES) is a provider of diversified products and content for digital entertainment platforms. The Company’s three main product lines are Games, including highly anticipated titles Advent Rising and Psychonauts; Videos, which highlights the Company's platform-independent video compression technology; and Gadgets, which includes innovative digital entertainment products like the Wireless Messenger for Game Boy® Advance. More information about the Company can be found online at

About Xbox

Xbox ( is the video game system from Microsoft that brings people together for the most exhilarating game and entertainment experiences. Xbox delivers an expansive collection of breakthrough games, powerful hardware and the unified Xbox Live online service. The new tagline, "it's good to play together," captures the spirit of Xbox as the social hub of the new digital entertainment lifestyle. Xbox is now available in North America, Asia, Europe and Australia.


About Xbox Live
Xbox Live, which launched in the United States Nov. 15, 2002, allows gamers to play multiplayer Xbox games with other gamers everywhere via a broadband connection. With a built-in hard drive and Ethernet port, the Xbox console is the only video game system built from the ground up for online gaming, negating the need to buy additional, costly peripherals or upgrades. Xbox Live enables gamers to easily find their friends; talk to other players during game play through the Xbox Communicator headset; download current statistics, new levels and characters to their Xbox hard drive; and play online—all exclusive features to Xbox Live.

Safe Harbor

Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward-looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; timely development and release of our products; the ability to secure licenses to valuable entertainment properties on favorable terms; continued consumer acceptance of the gaming platforms on which our products operate and our products; competitive factors in the businesses in which we compete; fulfillment of orders preliminarily made by customers; the ability to attract and retain key personnel; adverse changes in the securities markets; and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.

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