The birth of Lost in Shadow

by: Tina -
More On: Lost in Shadow
This is one of the most adorably-represented developer diaries I have seen yet. Cast with a UI that details who the speakers are, the developer diary is set in shadows to represent the theme of the game: Lost in Shadow. The director on the project talks about the inspiration behind that game that developed from a child-hood game of “Shadow Tag.”

The game releases on January 4th of the upcoming new year for the Wii. 

In Lost In Shadow, players are confronted with a mysterious tower in an alternative world. The tower is filled with moving shadows yet at the same time, casts a large shadow on everything beneath it. With the help of a winged sylph known as “Spangle,” players can move lights in the foreground to create new shadowy walkways to previously inaccessible areas. Unaffected by gravity while traveling through this medieval landscape, the shadow boy solves mysteries and fights off enemies who stand in his way. The game’s combination of light, shadow, background and foreground creates a unique blend of novel gameplay features, morphing landscapes and artistic visuals. Lost in Shadow is set to launch on January 4, 2011 on the Nintendo Wii.

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