Developer interview for Majesty 2: Battles of Ardania expansion

by: Chad -
More On: Majesty 2: The Fantasy Kingdom Sim Majesty 2: Battles of Ardania
Ben posted a trailer yesterday for the upcoming Majesty 2: Battles of Ardania, the second expansion for the fantasy strategy game.  This video lets one of the developers describe what has been added to the game including new monsters, multiplayer maps and even two coop missions.  In addition to the video, we also have more screens to show.

According to Paradox, Majesty 2: Battles of Ardania will actually be released tomorrow for $14.99.  Do you plan on picking it up?

Feast your eyes on Majesty 2: Battles of Ardania video interview

Behold the extraordinary wonders in the forthcoming expansion

New York, November 8th, 2010 - Hear ye, hear ye, hear ye! By royal proclamation Paradox Interactive has issued an exclusive invitation, to gaze upon the executive producer Mattias Lilja when he reveals the extraordinary wonders included in the forthcoming expansion Majesty 2: Battles of Ardania. Ten new and enchanted screenshots have also materialized from the kingdom of Ardania for your pleasure.

Bear witness to the many regal aspects of gameplay in Majesty 2: Battles of Ardania including a brand new single-player campaign “Heirs of the Night” where players must protect their borders from a mysterious mage-werewolf and his creatures of the night across eight missions. The expansion also introduces several new monsters, four new multiplayer maps including two co-operative missions and new weapon sets.

Click here to watch the enchanted video interview:

The expansion Majesty 2: Battles of Ardania is a digital download only release and will be available on all leading digital distribution platforms.

About Majesty 2
In the world of Majesty 2, you are the ruler of the kingdom of Ardania. At your service are your loyal and somewhat obnoxious subordinates who have their own minds about how things should be done. Majesty 2 is a unique real-time strategy game with indirect control where your heroes decide on their own what should be done and when, leaving you to try to control them through monetary incentives.

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