EA PARTNERS AND CRYTEK ANNOUNCE DEAL EXTENSION FOR
MULTIPLATFORM DEVELOPMENT OF CRYSIS 2
Next Installment of the Critically-Acclaimed Crysis Franchise will be First Game
Built on Crytek’s Multiplatform CryENGINE 3 Technology
Redwood City, Calif. – June 1, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that it has agreed to a deal extension with Crytek GmbH, the award-winning developers of the Crysis® universe, to publish Crysis 2. Renowned for their technical excellence, artistic craftsmanship and commitment to quality, Crytek is building Crysis 2 on their new state-of-the-art multiplatform game development solution CryENGINE®3 for the Xbox 360® video game and entertainment system, the PLAYSTATION®3 computer entertainment system, and the PC.
“The development of Crysis 2 marks a major stepping stone for our studio,” said Cevat Yerli, CEO and President of Crytek. “This is not only the next game in the Crysis franchise, it’s the first title we are developing for consoles and the first title being built on CryENGINE 3. We are excited to have the support of EA Partners again as we work together to make the launch of Crysis 2 a huge event.”
“Nothing speaks more to the success of the EA Partners program than when a studio the caliber of Crytek continues to work with us,” said David DeMartini, Senior Vice President and General Manager of EA Partners. “Crytek is already one of the elite PC development studios in the world and we are excited to have the opportunity to partner with them in bringing their award-winning technology and gameplay to more platforms and a wider audience with Crysis 2.”