Xbox LIVE can now put on a puzzle-solving M.C. Escher hat and get its Isaac Newton on. Sorry. That's a lot to ingest. The Bridge, winner of the 2012 PAX 10, was built by two-man team Ty Taylor and Mario Castaneda. The cerebral, mind-bending scenarios house entirely possible, physics-based puzzles, amidst wonderfully hand-drawn rooms.
The story is "intentionally ambiguous and open to a player's personal interpretation," according to Taylor in our interview with him earlier this year. The main character wakes up to the impossible architecture in his 2D environment, and finds out he can suddenly manipulate gravity. Or, pretty much my average Tuesday.
Look for our upcoming review.
MIDNIGHT CITY ANNOUNCES 2D PUZZLER THE BRIDGE
NOW AVAILABLE ON XBOX LIVE
Following Hugely Successful PC Launch, Award Winning Physics Puzzler Offers
Mind-Bending Challenges to Xbox Live Players
Edison, NJ – November 13, 2013 – Midnight City, the recently founded indie label of Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of games for the mass market, is proud to announce The Bridge is now available on the Xbox Live online entertainment network from Microsoft for $9.99. The first console launch for the indie publishing super group, The Bridge brings a fresh take on physics games to the company’s ever-growing portfolio.
The Bridge offers a supremely cerebral 2D puzzle experience for those looking to bend their reality and perception of physics as they know it. Players join our stalwart, amnesiac protagonist through a journey into his heart, mind and soul to discover the life he’s forgotten. Throughout the story, players progress through detail-oriented, hand-drawn environments with aesthetics reminiscent of M.C. Escher’s artwork and style. In these fantastic puzzle rooms, players are asked to look beyond just the protagonist and into the world around them to solve each predicament. From the very start, The Bridge is designed to foster outside the box and critical thinking skills, leaving the player with a pronounced sense of intellectual accomplishment at the end of each level. Created to be both a stimulating experience and accessible game, The Bridge uses a minimalistic control scheme and effective, yet subtle tutorials through early gameplay to introduce new features.
On his journey, our protagonist explores all 360 degrees of reality and is challenged with varying puzzles that literally turn his world upside down. Puzzles present themselves through five chapters, each containing six puzzle rooms to test your skills. As an added bonus, players who complete the core levels can return to master mirror versions of all 24 original levels, essentially doubling the content adding a major replay factor. New features and conundrums continually evolve and present themselves, keeping gameplay fresh and perplexing to even the most experienced puzzler fans. Critical thinking is key to player progress and is not limited to just the environment; players will face off with “The Menace,” gravitational vortexes and parallel universes which add additional layers of content and strategy to this award winning title. Additionally, the rewind function lets players retry key moments in the game without having to reset the puzzle; a powerful tool that should not be underestimated.
The Bridge was developed by game designer and programmer Ty Taylor with artist Mario Castañeda; together they are known as the Quantum Astrophysicists Guild.
The Bridge is rated E for Everyone and is now available on the Xbox Live Games Store for the Xbox 360 games and entertainment system from Microsoft for the suggested price of $9.99.
For more information, please visit our website: www.midnight-city.com
For more on The Bridge, please visit: www.thebridgeisblackandwhite.com
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