Tribes of Midgard is a crazy game to try to describe. One part Diablo, one part Valhalla, with a bit of MMORPG and roguelike gameplay thrown in and a heavy focus on exploration and teamwork. A large part of sitting down to play Tribes of Midgard is figuring out what the heck is going on in Tribes of Midgard. Developer Norsfell and Gearbox Publishing have put together something very original here, and piecing together what you should do next is half the fun. What is this thing? Where does my loot go? Should we level up the merchants or throw all of our souls to the seed (which we kept referring to as "the tree").
The Gaming Nexus crew played an early copy of Tribes of Midgard last week. What started as a one-hour play session quickly went to two, and then even longer. John Yan, Elliot Hilderbrand, myself, and Games N Moorer's Joseph Moorer had a blast trying to fend off the nightly attacks while figuring out how rebuild our village and fend off attacks from the lumbering Jotun that seem to constantly be lurking in the distance. It's a game of timing and cooperation, and we had fallen into a great rhythm when we finally had to call it quits. There is not telling how far we would have gotten, but I'm pretty sure we had at least four more nights in us when I decided to make my last, fateful run down south. Check out the entire session here:
Elliot is working on a full review for Tribes of Midgard (it'll probably be a few days, as I'm sure he will want to play the game a few times live with a crew of randoms to see how that goes). But in the meantime, take it in good faith that we had a blast playing this unique, fun, innovative game.
Tribes of Midgard is available today, July 27, on Steam, PS4, and PS5. The game is only $19.99, and take it from us, it is worth plopping down the cash - especially if you have a crew of friends ready to take on the game's many challenges.
* The product in this article was sent to us by the developer/company.
Howdy. My name is Eric Hauter, and I am a dad with a ton of kids. During my non-existent spare time, I like to play a wide variety of games, including JRPGs, strategy and action games (with the occasional trip into the black hole of MMOs). I am intrigued by the prospect of cloud gaming, and am often found poking around the cloud various platforms looking for fun and interesting stories. I was an early adopter of PSVR (I had one delivered on release day), and I’ve enjoyed trying out the variety of games that have released since day one. I've since added an Oculus Quest 2 and PS VR2 to my headset collection. I’m intrigued by the possibilities presented by VR multi-player, and I try almost every multi-player game that gets released.
My first system was a Commodore 64, and I’ve owned countless systems since then. I was a manager at a toy store for the release of PS1, PS2, N64 and Dreamcast, so my nostalgia that era of gaming runs pretty deep. Currently, I play on Xbox Series X, Series S, PS5, PS4, PS VR2, Quest 2, Switch, Luna, GeForce Now, (RIP Stadia) and a super sweet gaming PC built by John Yan. While I lean towards Sony products, I don’t have any brand loyalty, and am perfectly willing to play game on other systems.
When I’m not playing games or wrangling my gaggle of children, I enjoy watching horror movies and doing all the other geeky activities one might expect. I also co-host the Chronologically Podcast, where we review every film from various filmmakers in order, which you can find wherever you get your podcasts.
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