Pursuit Force

Preview

posted 1/31/2006 by Cyril Lachel
other articles by Cyril Lachel
One Page Platforms: PSP

After a year of sequels, remakes and ports, the PSP needs some original content you can't find anywhere else.  By all accounts 2006 appears to be the year Sony's portable PlayStation finally starts seeing some brand new franchises, and Pursuit Force is leading the charge.

Pursuit Force might not have the giant buzz that games like Burnout Legends and Grand Theft Auto: Liberty City Stories had, but don't let that fool you, this is an action-packed experience that will rival anything you currently own on your PlayStation Portable.  It's part racing, part shooter, and all balls-to-the-wall excitement.

Pursuit Force starts out like a standard racer, you're driving at high speeds through some of the most beautiful locations on the planet.  But this is no racing game.  Instead of racing to some far-off finish line, Pursuit Force has you tracking down criminals and doing everything you can to bring them to justice … at extremely high speeds.  You can shoot at them, you can ram them off the road, and best of all, you can leap from your car to theirs and commandeer the perp's vehicle.  I'm not talking about getting out of the car and getting into theirs, I'm talking about leaping from one to the other at well over 100 miles per hour.

These high-speed car-jackings are not just cool looking; they actually play a large part into Pursuit Force's game play.  Jumping from car to car is extremely easy to pull off, which is for the best since you'll be doing it hundreds of times by the time you've finished the game.  When you get close a car a little icon will pop up informing you that you can make that leap of faith, all you need to do is press one button and your jump begins (in slow motion) and it's time to hang on to their car for dear life.

Once on the car it's time for you to shoot anybody currently occupying either the driver or passenger side, but you better do it quick before they shoot you first.  If you're taking too much damage you can move to different parts of the vehicle, which makes for some really cool looking fire fights.  Shoot them enough times and it's your car to drive, until you find the next bad guy and it's time to repeat that entire process over again.

Although not all of the missions I played were the same, most involved you having to take out a specific number of enemy vehicles to "solve" the case.  If this is the only mission-type in Pursuit Force then I can see where it might get a little old, but it never became boring in the demo thanks to its amazing sense of speed and top-notch graphics.  Jumping from car to car at top speed is nothing short of breathtaking, it's one of those effects that will wow even the most jaded gamer.

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