Battlefield 4 has had a strange run for the past year or so. The franchise's latest entry has experienced server problems, connection issues, and unbalanced gameplay. The first two on that list have been fixed for some time, but the third issue seemed to go unnoticed by EA, even though the company constantly mentioned that they were addressing issues.
The fall patch has finally gone live, and it addresses about every single issue that players of the popular FPS have complained about for the last several months. This was taken directly from EA's release:
Here are some of the tweaks and changes we've made to BF4 with this update. We'll continue to listen to your feedback to see how we can further improve the BF4 experience so keep that feedback coming.
- Player movement has been improved to more closely match that of Battlefield 3, while still maintaining the animation fidelity of Battlefield 4.
- The High Frequency Network Update has now been added to the PlayStation 3 and Xbox 360 and is set to default. This makes the server update the client on what is happening with greater frequency, resulting in a smoother, more "correct" player experience.
- Reduced visualrecoil of guns. This includes all medium and close range sights (except iron sights, IRNV and FLIR).
- The BF4 "netcode" has seen several tweaks and is now the fastest in the franchise's history, counting client-to-client values. The delay is now lower than ever, and we're also looking to improve hit detection.
By popular demand, the Fall Update introduces a new preset called "Classic Mode". Rules on these servers hone back to Battlefield 2/3 and are designed for skilled players looking for more of a challenge and seeking stricter rules.
For instance, you are able to spawn on only the squad leader in Classic Mode, increasing the challenge and need for greater tactical thinking as a squad leader
Desert Eagle: Bullet velocity and minimum damage reduced.
MBT LAW: This underwent a big change based on community suggestion. You will need to aim slightly more accurately to engage the tracking. It is much harder to have it track a random vehicle between you and your target. It will no longer lock on targets behind cover. It has been slowed down slightly. It now begins tracking at 100m instead of 15, this gives the target slightly longer to react to the lock warning.
SLAMs: Damage and blast radius reduced slightly. Three Slams will no longer take out a MBT on their own. The disabled MBT will need a single rocket to be finished off.
Obliteration fix for an issue where the round would end while the bomb is armed due to the timer running out.
Reduced initial capacity of RGO and v40 Minis by one.
Revive timer has been added. It will show timers on teammates so that the player can choose who to revive.
Added a sound when defibrillators are 100% charged (giving the revived player 100% health back).
That's a lot of information to take in, but EA did promise an overhaul to the title, and that's what they've delivered today.
The patch will automatically update your game upon next log-in.
In World of Tanks, from now until October 14, you'll be able to engage in some good old fashion 3v3 rally racing in a custom M24 Chaffee Sport on a new version of the Port map.
That's right, tank rally racing is now a thing and the world is better for it.
The course will be littered with obstacles and explosives and at the end, you have to engage in combat as you try to control the finishing zone. If you ask me, all racing should be just like that.
Wargaming is hosting a special Twitch livestream so you can see it with your own eyes in case 3v3 rally racing in tanks is like chess boxing and you just need to see it to understand it.
To learn more, follow the jump.
BioWare and EA are inviting fans to join them LIVE on Twitch.tv/BioWare for an exclusive first-look at brand new Dragon Age: Inquisition features and gameplay at 10:00AM PDT / 1:00PM EDT / 6:00PM GMT.
Fans who tune in can expect to see:
BioWare has also released new screenshots showcasing the pre-order exclusive Flames of the Inquisition Weapon Arsenal. Check them out below.
SteelSeries is launching new headsets in their Siberia line today. The Siberia line is pretty iconic for SteelSeries and the updates today will offer gamers a good selection to choose from.
The SteelSeries Siberia Elite Prism is their top of the line Siberia headset and an upgrade on the Siberia Elite. This $199.99 headset offers virtual 7.1 sound, slimmer mic, and a better sound card. The swappable cable system lets you use this headset on the PC, Mac, PS4, and mobile devices as well.
At $59.99, the Siberia RAW Prism is the least expensive offering announced today and will let you show off your true colors. The earcups can light up with over 16.8 million colors to choose from. It also has a mic and connects to your PC, Mac, or PS4 via a USB connector.
Another new headset that also lights up is the Siberia v3 Prism. Coming in at $139.99, has mic noise suppression and auto compression to help improve voice chat with your friends.
If you don't want the colors on the ear cups, there's just the regular Siberia v3. At $99.99, improves on the original v3 with better drivers.
The Payday 2 community knows that the Old Hoxton breakout DLC is coming very soon, but before we get to that, The Dentist has another job he want's us to complete for him. Launching tomorrow, Payday 2 is getting a new DLC pack and is based off the hit indie game Hotline Miami.
The biggest part of the update is that a brand new, 2 day heist will be added to the game. The Dentist knows some details about where Old Hoxton is located, but first we need to put some pressure on the District Attorney. To find him, we will need to interrogate a Russian mobster knows as The Commissar. Once that is done, he will reveal the location of the District Attorney.
Also included in the DLC pack are some new weapons including an Uzi, Skorpion, Machete, Baseball Bat, Firefighters Axe and a Briefcase.
And what would Payday or Hotline Miami for that matter be without masks. Yup, some new masks will be added as well.
The DLC will cost $6.99 and is available tomorrow on Steam.
Be sure to check out the official website for more info and check out the trailer for the DLC below.
Well that settles it, I'm getting this DLC day-one. In a Miiverse post, Eiji Aonuma announced that Link's trusty steed Epona will be included in the October 16th Master Quest DLC drop for Hyrule Warriors. The interesting part is that Epona won't be an individual character; instead she will function as an alternate weapon for Link. This makes sense I suppose as it would be kind of funny to just have a horse galloping aimlessly around a field full of enemies. Link and Epona were always most effective when teamed up.
Considering the awesome mounted combat in Twilight Princess, I can't wait to see how crazy it will be in Hyrule Warriors. There isn't any more info on what else the Master Quest DLC pack will include, but it was cool of Aonuma to give us a sneak peek.
We've previously seen the creepy Seegsen androids in Alien: Isolation, but we haven't seen just how tough or dangerous they are. They aren't as smart or lifelike as Ash or Bishop, but what they lack in brains they more than make up for in resilience. From what I can tell from this trailer, maybe it's best to leave them alone, or let them fight it out with the Alien.
One thing bothers me, though. We keep seeing Amanda Ripley get killed in various creative and gruesome ways, which reminds me of the Dead Space series' unsettling, fetishistic fixation on elaborate protagonist deaths. Horror games seem obsessed with showing you all the ways you can die, but if I can't survive, then what's the point of playing?
October is traditionally the month for scary games and Creative Assembly is kicking it off with a bang with Alien: Isolation. They have the final TV commercial up on their Youtube channel now, and it mirrors some of the best themes and concepts from the film. I can almost hear the voice actress for Amanda repeating the infamous "this is Ripley, last survivor of the Nostromo" line.
I'm not terribly fond of the season pass. In fact, I rather abhor it. Sadly, it looks like Middle-earth: Shadow of Mordor will be gating all of its DLC behind a season pass. Yes, you get a pretty good discount over buying it all piecemeal--the pass is $24.99--but remember when most of this stuff was included as unlockables in the game? Who knows, maybe the base game is big enough to keep people busy, and this DLC qualifies more as an expansion pack. But the ability to wear the One Ring and battle Sauron himself is pretty tempting, and I know a lot of LOTR fans will shell out for something that sounds like it should be the final boss fight.
If you've gotten into Marvel Heroes over the last two years you're probably familiar with the character DLC that Gazillion releases periodically. The new Advance Pack 2 is no exception, and focuses on some of the bigger names of 2014, with Winter Solider headlining the roster. It also includes She-Hulk, Kitty Pryde, Doctor Doom and Blade.
There's a catch, however: the pack comes in Deluxe and Standard editions. If you pre-order the Deluxe pack you'll get the limited time X-23 hero bundle, and a number of other bonus options. You can hit the jump for the full details. Personally, I'm not too fond of "standard" and "deluxe" DLC.