Lost Planet: Extreme Condition COLONIES EDITION

Review

posted 7/31/2008 by Cyril Lachel
other articles by Cyril Lachel
One Page Platforms: 360
What's more, if you already own the original Lost Planet release then you're going to have to think long and hard about whether there's enough new content here to warrant a $30 purchase. We live in a world where there's tons of downloadable content available via the Xbox Live Marketplace, so it makes almost no sense for Capcom to offer these new maps exclusively through an over-priced disc. Maybe if there were more than four new levels the price tag would make sense, but there just isn't enough new multiplayer content to justify buying a separate game.

Then again, this $30 purchase makes complete sense if you're the type of person that wanted to play Lost Planet but couldn't bring yourself to pay $60. The story may not be perfect, but it's a lot easier to swallow for half the original asking price. And while not all of the additional single-player modes are worth playing, there is still enough content here to keep you entertained for at least ten or fifteen hours. $30 isn't a bad price for the content you're getting, even if the game itself is only slightly above average.

The big problem I have with this game can't be improved by new maps and weapons, my issues are with the core gameplay. The game itself plays incredibly slow, to the point where I was actually getting bored running from one corridor to the next. The Bionic Commando-style anchor is fun for climbing to new heights, but it doesn't add nearly enough to the overall gameplay. What's more, the game's weird aiming and movements feel foreign compared to other similar games. Perhaps that has more to do with the fact that this is a Japanese made game and that most third-person action /shooters come from the U.S. But either way, Lost Planet just doesn't feel right to me.


My other big gripe with the gameplay comes with a lot of the little loopholes people have found while playing the game online. For example, you cannot injure a player while they are locked in an animation, so instead of having intense firefights, half the time you're shooting at people that are just rolling away from danger. A roll or two isn't a bad thing, but now that people know that you can't be hurt while doing this they've taken it to an entirely new level of absurdity.

The one thing I'm impressed by is how well the graphics have held up. Since the original release of Lost Planet we've seen some visually stunning Xbox 360 games (BioShock, Call of Duty 4, etc.), yet this Capcom game manages to wow me all these months later. The game does end up using a lot of the same effects too many times, but the explosions are amazing, the enemies are huge and impressive and there's nothing quite like taking down some of the huge Akrid creatures. Sadly the game still feels a little too slow and sluggish for my tastes.

Lost Planet: Extreme Condition Colonies Edition isn't a bad deal for those who have never played the game, but I would argue that there have been far better third-person action games released on the Xbox 360 in the last year and a half. The multiplayer stuff may be fun, however I don't think it's worth the $30 asking price if you already own the original game. What's more, it's just not that compelling of an action game. I look forward to seeing what Capcom can do with a Lost Planet sequel, but this game still rubs me the wrong way.


C+
Lost Planet: Colonies Edition has all of the same problems the original game had, only this time with a cheaper price point and a ton of new content. Unfortunately there's not enough new content to warrant buying the game again, but if you're new to the franchise you may want to check out this $30 title. It's not perfect, but it's pretty and offers a robust online experience.


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