But I digress. What sets L.A. Machineguns apart from Gunblade NY is how it adds small elements that manage to add a little depth. For those going for high scores, this 1999 release has an interesting combo system. What's more, this time around you can't just shoot blindly at the screen. L.A. Machineguns is good at putting innocent civilians in harm's way, so you'll need to be extra careful to avoid them.
None of this changes the fact that you're being asked to hold the trigger down for 30 minutes and just shoot, shoot, shoot. The levels are fun to play through once and this certainly looks better than Gunblade NY, but there's nothing here worth writing home about. Toss in the unlimited continues and you have a couple of games you can beat in less than an hour. And once you've defeated your last flying terrorist, there's almost no reason to get in the chopper again.
Along with the cheesy graphics and repetitive gameplay, you also have to put up with terrible voice acting and sound effects. The one cool thing this game does is pipe some of the spoken dialog through the Wii remote, which at least keeps it separate from the horrible noise going on through my surround sound speakers. It's enough to give me a headache.
These two games would have been perfectly acceptable in a larger Virtua Cop package, but on their own they don't make the cut. The gameplay is little more than holding down a button and I found myself getting bored half way through the first game. I like that I can beat both games in under an hour, but I'm sure I would have a different opinion if I had paid $30 for the package. Sega has a lot of great arcade games worth buying in compilation form ... Gunblade NY & L.A. Machineguns Arcade Hits Pack is not one of them.
* The product in this article was sent to us by the developer/company for review.
If you're looking for two super short light gun games that require no skill, then boy do I have the Wii compilation for you. Gunblade NY & L.A. Machineguns Arcade Hits Pack manages to package these two games together, but it doesn't do much more than that. Even at $30, that's still too much to pay for two forgettable arcade shooters!
Page 2 of 2