For what it's worth the flying character doesn't fair much better. On the top screen you fly around the screen shooting enemies like a classic 2D shoot-em-up. But even this relatively simple task is littered with problems. For one thing the "bullets" (or whatever it is Mothra uses) are completely useless, they are slow and not very powerful. You don't have to shoot the oncoming airplanes; you can also use your wings to punch and your moth butt to kick. No, I'm not kidding, you really do use your butt to kick ... and it's just as ridiculous as it sounds.
So here's the problem with a tag team game like this one, where exactly does the other character go when you're not playing him? It's not like these are small monsters, we're talking about a creature that is the size of a skyscraper, he doesn't just disappear. Mothra (and the rest of the flying creatures) I understand, he can fly away from the scene and catch his breath. But I'm not buying the idea of Godzilla just walking off the screen and not being noticed by the military.
Beyond the control issues and complete lack of moves, Godzilla Unleashed is also a completely boring action game that offers no challenge whatsoever. Every level plays out exactly the same way. Each location has two classic monsters you will need to destroy, but before you can do that you'll need to walk from left to right taking abuse from the airplanes above and breaking large crystal shards. When you find one of these crystals the screen will stop moving and the enemies will completely ignore you while you perform about a dozen combos on the crystal. The object here is to push the combo they are asking for (Y - B - B, B - Y - B, etc.) until it breaks. That's it. This mechanic isn't interesting the first time you do it, and it certainly isn't any better the tenth time.
Once you've beaten up a crystal and dodged enemy fire, you're off to fight one of the large boss creatures. Unfortunately this is yet another reason why this game should never be played by another human being. Most of the bosses can by beaten by simply standing (or floating) in one location and charging up your special attack. Heck, you won't even need to use your left hand to move around for most of the battles. The bosses aren't challenging and they aren't entertaining, they are just there to keep you from getting to the next level.
And then there's the fact that you can beat Godzilla Unleashed in one sitting. At most Godzilla Unleashed is an hour long ... and even that may be a bit generous. I was able to beat the game straight through without even once seeing a "Game Over" screen. The game is not only short, but it's painfully easy as well. Atari does try to get you to play through the game multiple times by offering extra unlockable characters, a couple of new (pointless) modes and art. The game is bad enough to go through the first time; chances are you won't want to revisit this train wreck a second or third time.
On the positive side, at least Godzilla Unleashed: Double Smash looks good. While this is definitely not the best looking game on the Nintendo DS, it does have a unique art style that is sometimes very attractive. I especially like the fire level, which has all sorts of ash and debris raining down on Godzilla (and the city). While the background graphics tend to look good, I did have some issues with the character models. Don't get me wrong, Godzilla and Mothra look pretty good, but none of the bosses look quite right. I would be willing to forgive this if the game was actually fun to play, but it's not.
Godzilla Unleashed on the Nintendo DS feels like it was half-baked. Even if the game was longer than an hour it would still be an incredibly disappointing side scrolling action game that makes a mockery of this giant lizard-creature. I went in wanting to enjoy Godzilla Unleashed, but it seems like the developers sabotaged the project every step of the way. Perhaps it's best to stick with Rampage and War of the Monsters, because Godzilla Unleashed proves to be one of the worst games on the Nintendo DS.
Godzilla Unleashed is a slow, boring and easy 2D action game that fails miserably on every level. With its terrible controls and short story mode, this Godzilla game is only good for testing your Nintendo DS to make sure it still works.
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