Last week, Zenimax claimed that John Carmack's work on Oculus when he was an employee of Zenimax belongs to Zenimax. Zenimax said they tried to reach an agreement with Oculus, but was unable to do so. Of course, a legal battle looks to be brewing over this little tiff between the two now.
John Carmack has gone on Twitter to say that Oculus used zero lines of code while he was an employee of Zenimax and that none of the work he's done has been patented. John left iD Software, owned by Zenimax, because they wouldn't let him work on VR as well as other projects there.
Today, we have an official response from Oculus and this is their only response at this time.
We are disappointed but not surprised by Zenimax’s actions and we will prove that all of its claims are false. In the meantime, we would like to clarify a few key points:
Interesting to note that Zenimax canceled VR support for Doom 3 BFG over this. So this looks like it's going to involve many lawyers on both sides as they hash this out.