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King' Bounty: The Legend Gets Patched

by: Dan -
More On: King's Bounty: The Legends
1C and Atari announced today that a patch is now available for the RPG King's Bounty: The Legend. The patch can be found at the King's Bounty web page, and corrects a large quantity of issues and problems. Check them all out after the jump:
1C Company and Atari have announced a patch to recent hit RPG King's Bounty. The patch is currently available at http://www.kings-bounty.com

King's Bounty: The Legend Patch notes

Attention: It's highly recommended to delete all the mods before installing the patch!

Patch 1.6.5

Improvements:
- No more crashes on FX5xxx video cards
- Duration of Poison Cloud determines the amount of attacks that Cloud makes before disappearing
- Holy Anger skill doesn't affect demons and undead in the player's army
- Blade Dance talent used for healing now takes into consideration the level of damage inflicted
- Items going out of the player's control give no bonuses to player's morality level
- Emerald Dragons receive the Immunity to Mind effect
- Defend characteristic of Zerock's Wall now equals 10
- AI calculation formula of Gremlin Towers inside items changed
- Default button in Options mode restores default settings
- "C" (Cast) button in adventure mode opens the Book of Magic
- While moving to different locations the loading bar is now blue
- Infrequent crashes when loading saved games taken care of
- Mistake in calculating morality of items and their pop-up windows fixed
- Calculation of the level of character and spirits of rage now depends on difficulty level
- Neoka wife can have children
- Fight won't start while the hero opens chests, digs for treasures or travels using the Book of Life/Death
- Vampires are now under control after transformation to bats
- Order of units' turns renews after each action
- Changes to Initiative for shocked units influence on current round
- Enemy units do not cast magic spells on invisible units
- Improved pop-up tip appearance/rendering for distant attacks
- Greasy Mist spell gets damage bonuses from items and doesn't decrease resistance of creatures with fire immunity
- Snakes can use Lunge skill against any objects they can attack on the arena
- Pop-up window of Ghost blade spell is corrected
- Effect of Dispell when casting on hypnotized and charmed creatures improved
- Quests pending when arriving to Darion on submarine fixed
- Bug causing two units to appear in one hex fixed
- Game does not crash when inventory is re-sorted
- Pop-up window fixed when there are similar improving morality level items in inventory fixed
- Crash when turning the pages of the Book of Magic on PCs with a lack of video memory fixed
- Shader error on old ATI video cards fixed
- Crashes of the game when saving fixed
- Inert enemy phantom units removed (works for previously saved games only)
- Incorrect counters of resources collected and enemies killed in several quests fixed
- Error with rendering of several text messages simultaneously has been fixed
- Mage receives two scrolls of magic after beating Giant Tortoise
- Missing pictures showing portals' fixed
- Children are chosen from the list randomly after loading when loading the same saved game
- Incarnations of Haas being killed before getting the Skaar's quest will be taken into account (all kills of the above mentioned incarnations before patch installation will be lost)
- The morality of enemy units is always neutral
- Message about item's suppression doesn't appear if the item changes morality itself (in version 1.6)
- Hero can now be controled with "W","A","D" buttons, "E" button is for digging (parameter setf ~enablewsad 1 in game.ini file)
- Other small improvements