Steaming with better copy protection
3/24/2009 3:29:00 PM
Steam's really doing well these days and here's something that will make it even better. A new feature available for developers is what's called Custom Executable Generation. What this does is create a unique copy of the game for each user. Now, users can install without limits or root kits on multiple machines. We all know that limiting users the ability to install on more than one machines sucks so it's great to see a company take the initiative to provide a better solution and a solution that's not intrusive. This is one reason why I now get all my software through Steam if it is available.
STEAMWORKS MAKES DRM OBSOLETE
Suite of Services Expands With Customer Executable Generation (CEG), Support for DLC, Matchmaking, and More
March 24, 2009 - Valve today announced a new set of advanced features delivered in Steamworks, a complete suite of publishing and development tools that are available free of charge to developers and publishers worldwide.
Headlining the new feature set is the Custom Executable Generation (CEG) technology that compliments the already existing anti-piracy solution offered in Steamworks. A customer friendly approach to anti-piracy, CEG makes unique copies of games for each user allowing them to access the application on multiple machines without install limits and without having to install root kits on their PC.
The new features also include support for in-game downloadable content (DLC) and matchmaking. The in-game DLC support allows developers to deliver new content as they choose (paid or free) from inside the game itself, allowing users to make immediate purchases and experience the new content in the same game session. The Steamworks matchmaking now includes the robust lobby system shipped and tested in Left 4 Dead.
"Delivering this extension of services on Steamworks first anniversary, demonstrates our commitment to continually develop the platform to better serve the community working with these tools," said Gabe Newell, president and co-founder of Valve. "As we roll out these features, we continue to look for new ways make PC games easier to create and better for customers to experience."
Steamworks was launched in early 2008 and has already shipped in products distributed at retail and electronically with major PC releases such as Empire: Total War, Dawn of War II, F.E.A.R. 2: Project Origin, and Football Manager 2009.