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New Co-op Trail3r to F.3.A.R.

Posted by: Peter Skeritt at 1/18/2011 2:19 PM
When you think about the word "co-op", you usually think about working together to complete a common goal or defeat a common enemy. In F.E.A.R. 3-- or F.3.A.R, as it's being called-- this is only partially true. Beyond the jump lies a new trailer that will explain the game's "divergent" co-op mode. 


F.E.A.R. 3-- or F.3.A.R., to be more accurate-- has been beset with challenges. Day 1 Studios has taken the reins from Monolith Productions. There have been delays. There have been questions as to how the involvement of John Carpenter will affect the project. In spite of these challenges and question marks, development and polish for F.3.A.R. have been progressing and Warner Bros. Interactive has gradually been leaking out content as we approach the game's release date in mid-March. 

In the video, you'll see Dan Hay and T.J. Wagner from the F.3.A.R. development team at Day 1 Studios discuss the reasons for adding the game's new "divergent" co-op system. Co-op will be played with Alma's sons, Paxton Fettel and Point Man. Paxton Fettel employs more supernatural tactics, whereas Point Man is more of a prototypical first-person shooter character who relies on his firearms to dispatch enemies. The video alludes to having co-op players not only play with each other... but also against each other. That could make for an interesting dynamic if it's executed properly. 

The continuing story of Alma and her two bred-for-battle sons certainly looks good, and F.3.A.R. aims to carry on the supernatural tension of the first two games in the series. If you're looking for something a bit different than your run-of-the-mill first person shooting experience, you might want to keep one eye out for F.3.A.R. when it hits stores in March. 

In the meantime, check out the new trailer and catch a glimpse what co-op F.3.A.R. looks like. 



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