We're looking for new writers to join us!

GarageGames bringing Torque engine to the iPhone

by: Chuck -
More On:
A lot of people (myself included) have thought that gaming on the iPhone was going to be a fad at best but given the amount of development dollars being thrown at the device I'm starting to think it might become a serious platform. 

Adding further fuel to the fire is the announcement that GarageGame has added iPhone support to their Torque game engine which means game developers now have a solid engine to start building games with.  Time will tell if this really catches fire but if I'm Sony or Nintendo I might start to watch my back.
GarageGames Announces Torque for the iPhone

Eugene, OR, July, 24th 2008 -- GarageGames, the leading technology provider for independent game developers worldwide, has announced that their Torque engine now supports the iPhone. Game developers working with Torque can now leverage the technology's ground-breaking 2D- and 3D-specific functionality to create games and other rich, interactive applications for the iPhone.


"We've already seen enormous interest in the iPhone within the Torque community. Game developers want to make games for the iPhone and this is a natural step since we're already a very good choice for developing OSX games," said Brett Seyler, GarageGames VP of Business Development. "Apple has been great to work with in the past and the very polished iTunes Store as a marketplace for games should encourage developers to continue pushing boundaries on the iPhone without worrying about the usual publishing and distribution difficulties involved in making a successful mobile game."


In addition to support for the iPhone, GarageGames' Torque game development technology is compatible with Mac, PC, Wii, Xbox 360, and GarageGames' own web-based InstantAction.com. Licensing and other details about Torque for the iPhone are available from GarageGames website (www.garagegames.com) and via email at licensing@garagegames.com.


About GarageGames
GarageGames is located in Eugene, Oregon and on the web at www.garagegames.com. As the makers of Torque Game Builder, Torque Game Engine, Torque Game Engine Advanced, and Torque X, they have been providing game development tools and technology at an affordable price since 2000. The Torque Technologies line of game engines have been used since to develop hits such as Marble Blast Ultra, Fallen Empire: Legions, Penny Arcade Adventures, Screwjumper, and countless other titles on Windows, Mac, Linux, Wii, Xbox 360, and GarageGames' own InstantAction.com web-based gaming service.