Dropped off for the weekend at his uncle's house, the protagonist discovers that his uncle is the brilliant, and eccentric inventor, Professor Fitz Quadwrangle (har!), and that he has, in fact, gone missing. To find him the protagonist must use the Professor's latest invention, the Inter-Dimensional Shift Device. As I'm sure you can figure out, it allows the player to shift between dimensions during the game to solve the various puzzles that lead to the Professor's whereabouts.
Quantum Conundrum will be revealed during PAX Prime by Square Enix and Airtight Gamer at their exclusive panel. There you'll be able to meet the developers, including creative director Kim Swift (Portal, L4D, L4D2). This panel will be held on Saturday, August 27th at 7:00pm in the Pegasus Room.
Quantum Conundrum is set for release sometime next year. You can find full details after the jump.
FOR IMMEDIATE RELEASE
SQUARE ENIX, INC. AND AIRTIGHT GAMES ANNOUNCE
LOS ANGELES (August 26, 2011) – Square Enix, Inc
DOWNLOADABLE GAME QUANTUM CONUNDRUM
From the Co-Creator of PORTAL, Players Enter New Dimensions in 2012 When Quantum Conundrum Arrives on Xbox LIVE Arcade, PlayStation®Network and Windows PC
., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, announced Quantum Conundrum
™, a quirky and engaging first-person platform puzzle game from Airtight Games and the co-creator of PORTAL
™, Kim Swift. Quantum Conundrum
will be available for download in early 2012 on Steam® for Windows PC, the PlayStation®Network for the PlayStation®3 computer entertainment system and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft.
In Quantum Conundrum
, players take on the role of a young kid dropped off on his uncle’s doorstep for the weekend; his uncle just so happens to be the brilliant, eccentric inventor, Professor Fitz Quadwrangle. Upon entering the Professor’s vast manor home retrofitted with crazy technology to test his latest hypotheses, players quickly realize their uncle has gone missing. Fortunately, players soon gain access to Professor Quadwrangle’s latest invention, the Inter-Dimensional Shift Device, which, at the press of a button, will shift the world around them to an entirely new dimension. In order to find him, players must use the newly found IDS Device to dynamically change the world to and from a variety of different dimensions to progress through the complicated Quadwrangle Manor. While on the journey, becoming adept at utilizing the various dimensions will help them trek from one bizarre and challenging room to the next. It might sound easy enough, but it is a tall order for a kid in a giant puzzle of a manor!
Penny Arcade Expo (PAX Prime) attendees will be the first to see Square Enix and Airtight Games globally reveal Quantum Conundrum
through their exclusive panel. Meet the developers, including Creative Director Kim Swift (PORTAL, Left 4 Dead®, Left 4 Dead 2)
and discipline representatives from the Quantum Conundrum
team, and hear their explanation of how they are bringing an incredibly fascinating and unconventional game to life. The panel will be held on Saturday, August 27 at 7:00 p.m. in the Pegasus Room
“We wanted to create a fun, quirky puzzle game that anyone would want to play, regardless of age or gaming experience,” said Kim Swift, Creative Director at Airtight Games. "I've been working with an amazing and collaborative team on this project and look forward to coming into the office every day to hear new ideas, see what everyone has created, and dive in on my own pieces of the game. We've created something that we're all extremely proud of and hope that people will enjoy playing it as much as we are making it."
· Engaging Puzzle Gameplay:
Using the Inter-Dimensional Shift Device, players will shift to and from various dimensions to manipulate the world around them and clear levels with increasing degrees of difficulty.
· Experience New Dimensions:
Each dimension the player gains access to becomes a valuable asset to manipulate objects in the manor in a specific way. For example, the Fluffy Dimension makes heavy objects ten times lighter, enabling players to move what was once an immovable safe from one place to the next.
· Immersive, Interactive Environment:
In addition to the various dimensions allowing the player to learn new skills and techniques, the look and feel of each dimension is completely distinct. When shifting to the Fluffy Dimension, everything in the room becomes soft and plushy like a cuddly version of its previous state. Every dimension carries its own atmosphere, letting the player feel like they are truly in the world.
· Unique Art Style and Humor:
The Professor’s manor and all the items within it have a unique style, but that’s not all. Players should be on the lookout for humorous touches and jokes scattered throughout the manor home. Who wouldn’t want to know what the infamous Professor Quadwrangle looks like in the Fluffy Dimension?
“The team at Airtight Games is creating an engaging puzzle game complete with a charming story and witty, humorous touches throughout,” said Mike Fischer, chief executive officer of Square Enix, Inc. “We’re confident Quantum Conundrum
will appeal to a broad audience and are thrilled to be part of the team that will bring this game to life.”
will be available for Windows PC, Xbox LIVE Arcade and PlayStation®Network in 2012. Quantum Conundrum
is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org
for more information about ratings. For more information about Quantum Conundrum, please visit the official website: www.quantumconundrum.com
About Airtight Games
Airtight Games was formed in 2004 by core team members from the award-winning Crimson Skies: High Road to Revenge. Based in Redmond, Washington, Airtight develops AAA videogame titles with the best talent and publishing partners in the games business.
About Square Enix, Inc.
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix Group. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY®, which has sold over 100 million units worldwide; DRAGON QUEST®, which has sold over 58 million units worldwide; TOMB RAIDER®, which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix, Inc. can be found at http://www.square-enix.com/na