CCP ANNOUNCES WINTER 2010 EXPANSION - EVE ONLINE®: INCURSION
14th free expansion for sci-fi MMO to launch in November
Reykjavik, Iceland – September 21, 2010 – CCP, one of the world’s leading independent game developers, has announced a new expansion for all subscribers and trial users of EVE Online that will be released in November, 2010. EVE Online®: Incursion will feature the escalating attacks of the deadly Sansha’s Nation which is bent on instituting its own utopia and exacting vengeance against the pilots who stand in its way. Pilots can join public fleets and co-operate to destroy the Sansha incursions and return the universe to normal, receiving wealthy bounties, earning loyalty rewards and high commendation.
EVE Online®: Incursion will also include many improvements as suggested by the Council of Stellar Management, as well as hardware upgrades, software improvements and new cluster components aimed at increasing game and fleet battle performance to even higher levels.
Further improvements include updating the character creator with CCP’s Carbon character technology for fresh pilot portraits, a Sansha Mothership, Fighter and Bomber, the Noctis salvaging vessel, improvements to NPCs and their AI, new coveted loot and rewards, storyline events, amazing new visuals and a more dynamic and simplified system for Planetary Interaction.
EVEGate, the web-based social networking platform for pilots, sees improvements and additions such as new forums which underline the importance of organizational and communication tools in the virtual world. The expansion enhances the power of individual choice in the context of meaningful relationships with other players—EVE’s true strength—as highlighted in the “Causality” trailer and the classic “Butterfly Effect” trailer.
“Incursion marks a point where our PVE experience moves towards the co-operative roots of EVE and the largest introduction of our Carbon Technology platform to date. Never before have so many players and developers contributed to EVE’s living universe”, says Sr. Producer Arnar Gylfason.
More information on continuing development of EVE Online: Incursion will be available in the coming months at http://www.eveonline.com/incursion, on our official Facebook and Twitter feeds and via our developer blogs.
About EVE Online
Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. With over three-hundred thousand subscribers worldwide inhabiting the same virtual universe, EVE features a vast player-run economy where your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. EVE offers professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE. Learn more at www.eveonline.com
Definition of Subscribers
EVE Online subscribers include individuals who have paid a subscription fee or have an active electronic time code (ETC) to play EVE Online, as well as those who have purchased the game and are within their free month of access. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions and expired ETCs.
About CCP Games
CCP is widely recognized as an industry-leading pioneer of the single-server persistent universe architecture as the developer and publisher of EVE Online, the critically acclaimed, science fiction-based massively multiplayer online game (MMOG). Utilizing a cross-discipline approach combining cutting-edge technology and artistic excellence, CCP is dedicated to providing vibrant, compelling products that transcend the boundaries of conventional MMOs and facilitate social networking through virtual worlds. Privately held and founded in Reykjavik, Iceland, in 1997, CCP's international reach now spans the globe with offices in Atlanta, Shanghai and Newcastle as well as a base of operations in London. More information about CCP is available at the company's website, www.ccpgames.com
About the Carbon Technology Platform
The Carbon Framework is the foundation upon which CCP’s virtual worlds are built and a crucial component of its development strategy. Comprised of CCP’s Trinity graphics engine along with server clustering and rapid development technologies, this combination of cutting-edge functionality lets CCP developers break free of older gaming engines and platforms to use one fundamental technology, drastically reducing the learning curve and allowing teams to flow easily between projects.