Bodycount is out today, and totally insane

by: Nathaniel -
Bodycount, Codemasters' spiritual successor to last gen's gun-porn gem Black, is hitting stores right now.  To celebrate, and to no doubt lure in gamers hungry for wanton destruction and shell casings that pour down like rain, Codemasters has released a trailer that shows every bit of Bodycount's bullet-fueled insanity.  You can learn more about Bodycount on Facebook, Twitter, and after the jump. 


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IT’S TIME TO GO BALLISTIC – BODYCOUNT™ NOW SHIPPING TO STORES


Launch Trailer Now Showing at http://www.youtube.com/bodycountgame



Los Angeles – August 30, 2011 – Blasting full-on fun from both barrels, Codemasters announced today that the intense arcade shooter Bodycount is now shipping to stores across North America. The launch trailer, demonstrating why Bodycount will make gamers fall in love with firepower, is now showing at http://www.youtube.com/bodycountgame.



Featuring all new gameplay footage, the launch trailer shows how Bodycount’s outrageously overpowered weaponry, dense, intimate environmental “shredding” and intense arcade fire fights come together to deliver explosive results. Codemasters Guildford Studio debut game ups the ante for no-nonsense shooter fun; players shred through the game world with their bullets and spectacularly blow enemies through walls as they fight on behalf of The Network to bring down the mysterious “Target.”



Inviting gamers to go ballistic, Bodycount is shipping to retail today in North America for the Xbox 360® video game and entertainment system from Microsoft® and PLAYSTATION®3 computer entertainment system. Sign up for the latest news, screens and videos www.facebook.com/bodycountgame and www.twitter.com/bodycountgame.

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ABOUT BODYCOUNT

Bodycount puts the fun back into the gun with a focus on exhilarating and stylish arcade gunfights. Gamers battle class-based enemies who work together to chase the player down as they hunt the mysterious ‘Target’, a relentlessly evil enemy who manipulate world events under the cover of civil warzones. From the chaotic battlefields of Africa to the dangerous streets of Asia and monolithic Target bases which the player must infiltrate, Bodycount’s gameplay comes alive as gamers shred their way through destructible cover and carve a unique wave of destruction through each level.



Equipped with a mouth-watering arsenal of weapons, grenades, mines and airstrikes players rip through cover and enemies as they leave no man standing. By performing skill kills, chaining kills and collecting intel dropped by downed enemies, players can unlock a series of upgrades and abilities, including an adrenaline shot, explosive bullets and radar. Every bullet and every body counts, with replayability extended by the scoring of a player’s skill in each level which can be compared against online leaderboards in the game’s Bodycount Mode.



Bodycount’s high-octane campaign is complimented by online co-operative and competitive modes where destructible killzones create new options for defence and attack.

About Codemasters

Codemasters, the award winning games developer and publisher, has a 24-year heritage and annual revenues in excess of US $150 Million. The company’s dominant brands include DiRT, GRID, and Operation Flashpoint; the company retains the exclusive worldwide video game rights to FORMULA ONE. Codemasters operates three UK development studios – one at its Warwickshire HQ with further sites at Guildford and Birmingham. An additional art studio is based in Kuala Lumpur, Malaysia. In 2009 Codemasters won the coveted Grand Prix Award at the 2009 Develop Industry Excellence Awards, an award bestowed on the company felt by Develop to have contributed the most to the games medium in recent times. Across the group, Codemasters employs over 450 people. In March 2010, Reliance Big Entertainment Ltd. (RBEL), a part of India’s Reliance ADA group, acquired a 50 per cent shareholding in the company, alongside existing investor, Balderton Capital, the leading European venture capital firm that first invested in Codemasters in 2005. For more information on Codemasters’ product portfolio, please visit www.codemasters.com.

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