So now that we went through what's new with the GeForce 8800 series, let's take a look at the card that Leadtek has kindly provided us. First off, the card is built on a 90nm process and contains 681M transistors. Core speed sits at 500MHz with the GTX version 75Mhz faster. As mentioned earlier, the shader clock sits at 1.2GHz compared to 1.35GHz for the GTX version. Memory is clocked at 1.6GHz DDR while the GTX has memory clocked at 1.8GHz DDR. The prototype has 640MB of memory.
You can see it uses a dual slot cooling solution. The all cooper cooling unit features a large fan that exhausts the warm air out the back. Like their recent NVIDIA cards, the GeForce 8800 GTS is pretty quiet running. After all the tests and running through some games, I didn't hear the fan at all. It does speed up a little when 3D applications start up but for the most part you won't hear much coming from the cooling system. The card measures a full 9.5" making it one of the longer cards out there. It is atleast 2" less than the GTX version. Unlike the GTX version, there's one power connector on the GTS you have to worry about.
Seeing as this card is made to run at high resolutions, I decided to forgo anything below 1280x1024. We don't have a monitor capable of higher than 1600x1200 yet but when it comes in I'll be sure to rerun the tests for this and other future cards. Beginning this card, I've replaced Half-Life 2 Lost Coast with Company of Heroes. I figured that I needed a little more variety in testing than FPS games and Company of Heroes is an RTS that really pushes video cards as well.To compare, I will test against Leadtek's GeForce 7950 GTS card with 256MB of memory. We don't have any ATI X1950 XTX cards in as I had to send them back so if we get one back in I'll do a follow up article with a comparison. The drivers were supplied by NVIDIA and they are version 96.94.
The test setup consisted of:
- AMD64 X2 3800+
- ABIT NF-M2 nView
- 2 GIG Crucial Ballistix PC2-6400 (2 sticks of 1GB each)
- Seagate 160GIG 7200RPM HDD
- Windows XP w/ Service Pack 2
is the worldwide standard in advanced 3D game performance benchmarking. A fundamental tool for every company in the PC industry as well as PC users and gamers, 3DMark06 uses advanced real-time 3D game workloads to measure PC performance using a suite of DirectX 9 3D graphics tests, CPU tests, and 3D feature tests. 3DMark06 tests include all new HDR/SM3.0 graphics tests, SM2.0 graphics tests, AI and physics driven single and multiple cores or processor CPU tests and a collection of comprehensive feature tests to reliably measure next generation gaming performance today. We tested at the standard 1280x1024 resolution.
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