Logitech MX510

Review

posted 3/31/2004 by John Yan
other articles by John Yan
One Page Platforms: PC
Users of Logitech’s MX500 know how awesome the mouse is for games. It would take a lot to outdo that mouse as the preferred gamer’s choice. So who better to outdo Logitech then.. well Logitech. Today we are looking at the Best Buy exclusive MX510 to see if the improvements made on the mouse will push it to the top of a gamer’s mouse of choice.

The look of the mouse, with the exception of the color scheme, is the same as the MX500 and its wireless variants. The top portion and the left and right clicks appear to be one construct but actually operate separately. The sides of the mouse are rubberized to offer maximal grip while the thumb groove allows for a comfortable hold. There is also an additional groove on the right side of the mouse to accommodate the ring finger of your right hand. Sadly though, southpaws might find themselves having a hard time with this mouse. Everything seems to be designed with right-handers in mind including the grooves and the buttons.



The grey covering has been replaced by a really shiny red futuristic glossy look. Aesthetically, it might not please some but I think it makes the mouse look pretty cool. There might even be some enthusiasts out there that will mod their box to match the mouse. The sides are still black rubber. Whether you love or hate the way the MX500 feels, you’re going to feel the same way about the MX510 as they are essentially the same design.

The optical engine is improved in the MX510 as described by Logitech. The eye has had its capture rate increased from the original 4.7 megapixels/sec to 5.8 megapixels/sec in the MX510. The increase is suppose to translate to better tracking and helps alleviate the aspect known as "negative acceleration". What that is is the feeling of the mouse not keeping up with your movement. The improvements in the optical engine and mouse drivers combine to combat negative acceleration.

A specialized version of the Logitech mouse software gives the MX510 some more options to customize the buttons. The thumb buttons are recognized in some games now as button 4 and button 5. You can alternate assigning the wheel buttons to buttons 1-5 also if you would like to use them in some games. What if the game doesn’t detect the buttons? Well you can assign keystrokes to each button so you can have compatibility with any game. For the wheel buttons, I assigned them to Page Up and Page Down as in the picture and the games I tested detected them as such. Logitech also has an advanced settings for the MX510 that you can download from their site that also exposes some more options. I was very happy to see that you can map the buttons to any keystroke and the extra control features in the advanced settings program.




In general usage, the mouse provides the same smooth movement that the other MX mice do. From web browsing to programming to doing graphics work with Photoshop, the MX510 offers great control. The funky look might not fit into work places, but the performance is hard to beat. In fact, I primarily use the MX series for all my computers and the MX510 gives me the ability to easily maneuver around my desktop with ease AND jump into a game on breaks with great control.
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