Logitch’s G35 computer headset was a pretty good full featured 7.1 surround sound USB headset that was released last year. At E3 2010, I was treated to a viewing of their follow up called the G930 and what it had to offer over the G35. Today, we have the G930 headset in house to test to see how the improvements have helped their top of the line gaming headset.
The Logitech G930 is a 7.1 surround sound headset that’s completely wireless. The G35 connected to the computer via a USB port but here, the G930 only needs a USB transmitter plugged into the computer. The USB transmitter is the size of a thumb drive so it doesn’t stick out too much.
Logitech has made some nice improvements with the G930 headset, the biggest being that it is lighter. You would think that with the product going all wireless and housing a battery, receiver, and the rest of the components needed for operation that the G930 would be heavier than its predecessor. Not so as picking both of them up, the G930’s weight is noticeably lighter, which might help in making for wearing long sessions easier.
Design wise, it’s very, very similar to G35 with some minor variances. The large ear cups, complete with memory foam, fit snugly around my ears covering them completely and blocking out any outside sound around me. They didn’t seem to compress too hard on my sides but my wife, who has TMJ, said it felt a little uncomfortable and had to move them up a little. Even then, she didn’t think she could use them for too long though but for me, who doesn’t have that problem, I found them to be very nice fit on the sides and comfortable during long sessions.
The headband isn’t as wide as the G35, but it still feels very solid. Like the ear cups, the bottom of the headband features memory foam as well giving added comfort when worn. Both ear cups extended to a pretty good length from either side of the headband offering a nice range in positioning the ear cups on your head comfortable.
The ear cups can now rotate 180, whereas the G35’s ear cups had a more limited range of rotation. This doesn’t seem to add much in terms of functionality or comfort as I put both on and the range of movement, while limited on the G35, was certainly enough for me. With the 180 degree rotation of the G930, you can turn them around enough to lay the headset flat on the table should you so desire.
The same controls are featured on one side so if you’re familiar with the G35, the G930’s just the same. On the left outer ear cup are 3 programmable buttons, a mute button, a volume dial, and a Dolby switch. The right ear cup is void of any controls so anything you want to access will be on the left side. The G keys are nice if you want to quickly bring up an application and you can adjust what they do via the control panel. Rotation of the volume dial is constant and it’s got a nice click feel to it.
Also on the left side is the flexible noise-canceling mic that has a stiff but movable arm. The arm can rotate all the way up and this is an easy way to mute the mic. When the mic is muted, a nice little red light on the tip of the mic lights up letting you know you’re not broadcasting. Unfortunately, you can’t see it out of the corner of your eye so while it’s a nice visual cue, it’s sort of lost on the wearer. In all reality, once you feel the mic stop rotating up, you know it’s silenced. The mic does a great job in holding the position you place it in and it arm feels solid.
On the bottom of the left ear is a micro-USB port, which you can plug in the included cable to recharge the battery. I’m so happy to see more things moving the micro-USB and I think that’s the movement for other wireless devices sporting charge ports instead of the mini-USB that you see these days. The battery lasts about 10 hours so for heavy gamer, you’re going to be charging them nightly or every other night but the good news is that the G930 can operate with the USB cable plugged in. It won’t send a signal through the cable but it will supply power so that you can keep using the headset while recharging.
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