For these tests, we are going to compare the card to the comparably priced ATI X700 Pro
. They both run in the $200 range and are marketed to the same demographic. We’re going to be running one synthetic benchmark with the rest being games. So let’s start of with Futuremark’s 3DMark05
is the only synthetic benchmark we are using today. From their website: It is the first benchmark to require a DirectX9.0 compliant hardware with support for Pixel Shaders 2.0 or higher! By combining high quality 3D tests, CPU tests, feature tests, image quality tools, and much more, 3DMark05 is a premium benchmark for evaluating the latest generation of gaming hardware.
In the 3DMark05 test, the WinFast PX6600 GT TDH
stays ahead of the comparable X700 Pro
from ATI but loses ground when we go into the higher resolution. Will the same trend translate to real games? Let’s see with our first test, Half-Life 2
This is the first card that we are using Half-Life 2
to test. The game should run faster on ATI hardware so I would suspect the Leadtek card to not win this test. Let’s see how it is:
Not surprisingly, the NVIDIA card falls behind on each test. As documented by other sites, the Source engine runs better on ATI hardware than NVIDIA but its’ still doing pretty well in trying to keep up.
iD’s latest, Doom 3
, pushes graphics cards to the limit. The game will even support cards with 512MB of ram when they are released. The dark atmosphere and smooth characters generate an incredible visual atmosphere that remind me of many horror movies.
While Half-Life 2
favors ATI cards, the engines from iD Software will favor the NVIDIA ones and this is evident in these tests. The WinFast PX6600 GT TDH
stays clear of the ATI card by atleast 7 fps in all resolutions. As more games using the Doom 3
engine are released, we’ll probably see the same result just like games using the Quake 3
engine favored the NVIDIA cards.
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