Kakuto Chojin


posted 11/19/2002 by Dan Clarke
other articles by Dan Clarke
One Page Platforms: Xbox
Fighting games on Xbox have been coming since the day one launch of the console. Dead or Alive 3 led the way and now we have a game published by Microsoft Game Studios and developed by Dream Publishing called Kakuto Chojin.

What’s the story behind this game? “Kakuto masters gather to prove themselves in the ultimate fight club. Enter the First of Fire, the brutal underground tournament whose members erupt in savage fury…”

Folks, let me cut to the chase. This game is not very good at all. It is quite possibly the worst Xbox game I’ve played all year. Still interested? Do you like pain? Then read on…

The single player mode has a ‘story’ mode of course, complete with goofy subtitles that make no sense. There’s also a survival mode and a practice mode. There is a pretty neat multiplayer mode in the game with a four-player battle royal.

There are thirteen different fighters you can choose from, but they pretty much all play the same. The graphical representations of the fighters show ‘bulging muscles’ and ‘breathing’ but really don’t add to the gameplay. Of course women’s breasts are featured as nice giant silicon bubbles. I particularly like the guy who looks like Doink or Insane Clown Posse.

As far as the controls go, one button is for a medium attack, one is for a high attack and one is for a low attack. The special move button is there for special moves. One trigger blocks and the other makes you run.

This game is over pretty quick in ‘story’ mode. It’s very easy – extraordinarily easy to win. Your “KO” move is shown in slow motion – too slow motion – maybe it was just me, but it seemed like it took a long time to see that final punch knocking out my opponent – this wasn’t any sort of ‘fatality’ move mind you, just a regular punch, but the camera spins around just to make sure you know you knocked out your opponent. Yay. I get it. I also am beginning to get nauseous from the spinning. Die already!
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