Galactic Civilization 2

Preview

posted 12/13/2005 by Tyler Sager
other articles by Tyler Sager
One Page Platforms: PC

Galactic Civilizations II: Dread Lords also introduces a new, non-linear single-player campaign, in addition to the usual “take over the galaxy” sandbox mode.  Following the events in The Altarian Prophecy, sequel to the original GalCiv, Dread Lords promises to weave together a series of scenarios featuring the titular galactic enemies. 

One of the best aspects of the Galactic Civilizations franchise is the hand-in-hand working of the developers and the fanbase.  The GalCivII team is continuing that tradition, as is shown by the open beta format they’ve used.  Anyone who preordered the game had the opportunity to follow along for the entire beta testing process, adding praise and criticism where necessary.  And it’s easy to see that the developers actually listen to their fans, taking feedback from the original GalCiv and the beta and making a game that players will truly enjoy. 

I’ve just scraped the surface of all the new goodies available in Galactic Civilizations II.  Diplomacy models have been tweaked, the Technology Tree has been revamped and given a slick new interface, and the galaxy has been filled with many new random events.   All in all, Galactic Civilizations II: Dread Lords is bound to eat up many, many hours in my near future.  Look for its release early in 2006.






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