Once you complete the three maps on the lower challenge mode, you’ll be introduced to an even more extensive firefight of 20 rounds, still at 5 waves per round, totaling 100 waves. Completing the lower and higher challenge sets gains you an extra skill point each; definitely more intriguing than what is usually useless – although definitely more frequent – gun drops.
The intense shoot-out battle is certainly fun. More over, you’re given an opportunity for solid multiplayer action as opposed to the somewhat lackluster co-op in campaign mode. Borderlands is a single-player game, but Mad Moxxi demands a lot from the player. Playing through 25 waves – which is the bare minimum, with the higher challenge setting at 100 waves – can be both draining as well as time consuming. You’ll need a few good teammates to watch your back, even if that means splitting the loot (it’s only half-decent, anyway).
Even with teammates, however, the rounds can be unbearably long. After trudging your way through half of the rounds in the higher challenge mode, you’ll be wishing Gearbox came up with a save or checkpoint option rather than the breaks you’re allowed to take between rounds.
On the other hand, Mad Moxxi also provides you with a bank in which to store your weapons. This is obviously to help give you room for the imminent spoils of battle, but I feel that it should have been a standard option within the game. Nonetheless, Mad Moxxi bank is better than no bank, especially with such limited bag space.
The Underdome provides the extensive combat and multiplayer options you might have been looking for, but I wouldn’t hold it against you if you didn’t have the nerve to fight through what can be hours of constant waves.
Mad Moxxi’s Underdome Riot DLC isn’t for the faint hearted. You’ll have both your fighting skills and your energy tested through wave after wave of what can become excruciatingly long battles. If you’re looking for more than fun as your reward for completing each challenge, you’re out of luck. Meager loot, one skill point per challenge (adding up to a very unimpressive 2 possible skill points), and a bank account is all you’ll get.
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