Borderlands Interview

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posted 9/23/2009 by Charles Husemann
other articles by Charles Husemann
Platforms: Multiple
I know I've already written a ton about Borderlands and how much I'm digging the game but I got the chance to talk to Randy Pitchford at PAX earlier this month and finally had the chance to get the interview edited and converted.  In the interview we cover the basic concepts behind the game, how the game generates weapons and monster AI, and a host of other things.  I'm not sure if it comes out in the interview or not but Randy is very passionate about the game which is nice to see.  It's also rare to see someone who can talk as fast or faster than I can which is a nice change of pace for me.