Big Air FreeStyle

Review

posted 11/24/2002 by Charlie Sinhaseni
other articles by Charlie Sinhaseni
One Page Platforms: GC
I’d think that the one aspect of the game that really stands out is the game’s audio and I’m only saying this because the soundtrack includes some nice artists. You’ll get bands like 311 and MXPX that really help get you in to the mood to play the game. Unfortunately the rest of the game’s audio doesn’t quite fare as well. As mentioned above, this game is on the whole, very generic, including the audio. Not one portion stands out and although there is included support for Dolby Surround, it’ll often go un-noticed. It doesn’t matter which audio mode you choose, mono, stereo, Dolby, headphones, it all sounds exactly the same.

Not to be outdone by the soundtrack, this game comes packaged with a two-player demo of the recently released Godzilla: Destroy All Monsters Melee. Honestly, you know a game isn’t worthy of a purchase when a reviewer makes mention of the included demo as one of the game’s main attractions. Apparently I’m not alone though, the packaging prominently makes mention of this inclusion, plastering the front and back covers of the box with it. Maybe they realize they had a lost cause and thought the inclusion of the demo would help it sell? Either way, it’s definitely the best thing in this entire package.

There is a lot of variety in the game but in the end, it all feels the same. The execution is very poor and it serves as the final dagger in this weak PS2 to GC port. Nothing is fun here, nothing is appealing and worse of all, nothing here makes the game worthy of a purchase. The GC already has a few competent Motocross titles, no need to pick up this mediocre outing.



F
A pretty weak PS2 to GC outing that doesn’t really deliver on any level. The soundtrack is pretty nice but that’s about it. Not worthy of much, including your time.





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