Age of Wonders  Shadow Magic

Review

posted 8/25/2003 by Tyler Sager
other articles by Tyler Sager
One Page Platforms: PC
Combat is handled much like in previous AoW games. Whenever two or more armies clash, fighting is initiated. A “quick battle” option is available when the odds are overwhelmingly in the favor of once side or another (or if the player is feeling particularly lazy). If the quick method isn’t appropriate, the tactical map pops up, and the individual units begin hacking/clawing/shooting/casting their way to victory or defeat. Units that land a killing blow are awarded experience, and at certain amounts of experience they level up. Non-hero units can level up twice (becoming veteran and elite units), gaining additional bonuses and sometimes abilities with each leveling. Hero units, with the exception of the Wizard, can continue to level for quite a long time.

Shadow Magic looks and sounds great. The graphics are clean and colorful, and each of the units is quite well animated. Even with high resolutions and lots of units on the field, it is never difficult to tell the various units apart. Sound effects are good, and the music is wonderful. The voice acting, heard only during the cut scenes, is solid, although not outstanding. The interface is also quite good, making for an easy time of questing and conquering.

Overall, Age of Wonders Shadow Magic is a great addition to the turn-based strategy world. There are enough new goodies for veterans of the series to justify grabbing this title, while newcomers to the series will also be able to jump right in and have quite an enjoyable time. Well-balanced races, gorgeous graphics and music, intuitive interface and addictive game play make this a title all fans of turn-based strategy should pick up.



B+
The latest title in one of the best turn-based strategy series. Excellent game play, well balanced races, and highly addictive play make for a wonderful game. Great for Age of Wonders fans and newbies alike.




Page 3 of 3